diff --git a/Content/Items/TrueNyanageddon.cs b/Content/Items/TrueNyanageddon.cs index 4a1cfd2..9725a4e 100644 --- a/Content/Items/TrueNyanageddon.cs +++ b/Content/Items/TrueNyanageddon.cs @@ -12,7 +12,7 @@ namespace ForgottenWawiTech.Content.Items { public override void SetDefaults() { - Item.damage = 1200; + Item.damage = 3000; Item.DamageType = DamageClass.Ranged; Item.width = 40; Item.height = 40; @@ -26,14 +26,14 @@ namespace ForgottenWawiTech.Content.Items Item.autoReuse = true; Item.noMelee = true; Item.shoot = ProjectileID.PurificationPowder; - Item.shootSpeed = 20f; + Item.shootSpeed = 30f; Item.useAmmo = AmmoID.None; } // On shoot, fire 5 Projectile ID 502 (the rainbow projectile) in an arc instead of the default ammo projectile public override bool Shoot(Player player, Terraria.DataStructures.EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockBack) { - for (int i = -2; i <= 2; i++) + for (int i = 0; i <= 2; i++) // hey c# what the fuck. anyway, shoot 3 proj. { Vector2 newVelocity = velocity.RotatedBy(MathHelper.ToRadians(3 * i)); Terraria.Projectile.NewProjectile(source, position, newVelocity, 502, damage, knockBack, player.whoAmI); @@ -55,6 +55,11 @@ namespace ForgottenWawiTech.Content.Items public override void AddRecipes() { + if (ModLoader.TryGetMod("CalamityMod", out Mod calamityMod) && calamityMod.TryFind("AuricBar", out ModItem auricBar)) + { + Recipe recipe = CreateRecipe(); + recipe.AddIngredient(auricBar.Type, 20); + } Recipe recipe = CreateRecipe(); recipe.AddIngredient(1); recipe.AddIngredient(ItemID.LunarBar, 20); diff --git a/ForgottenWawiTech.tmod b/ForgottenWawiTech.tmod deleted file mode 100644 index f960e58..0000000 Binary files a/ForgottenWawiTech.tmod and /dev/null differ