Implement use of PlaceholderProj and PlaceholderTile

This commit is contained in:
2025-11-21 23:56:46 +00:00
parent f6d187274c
commit 48d26de6b0
33 changed files with 51 additions and 18 deletions
@@ -15,6 +15,8 @@ namespace ForgottenWawiTech.Content.Projectiles.Avali
private const float TargetRange = 920f;
private const float ShotSpeed = 19.5f;
public override string Texture => "ForgottenWawiTech/Assets/PlaceholderProj";
public override void SetStaticDefaults()
{
ProjectileID.Sets.MinionSacrificable[Type] = false;
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@@ -6,8 +6,12 @@ using Terraria.ModLoader;
namespace ForgottenWawiTech.Content.Projectiles.Avali
{
public class AvaliHuntingDroneShot : ModProjectile
{
public override string Texture => "ForgottenWawiTech/Assets/PlaceholderProj";
public override void SetStaticDefaults()
{
ProjectileID.Sets.MinionShot[Type] = true;
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@@ -14,6 +14,8 @@ namespace ForgottenWawiTech.Content.Projectiles.Avali
private const int MarkCooldown = 45;
private const float MarkRange = 700f;
public override string Texture => "ForgottenWawiTech/Assets/PlaceholderProj";
public override void SetStaticDefaults()
{
ProjectileID.Sets.MinionSacrificable[Type] = false;
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Width:  |  Height:  |  Size: 504 B