Implement use of PlaceholderProj and PlaceholderTile
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@@ -14,6 +14,8 @@ namespace ForgottenWawiTech.Content.Projectiles.Avali
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private const int MarkCooldown = 45;
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private const float MarkRange = 700f;
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public override string Texture => "ForgottenWawiTech/Assets/PlaceholderProj";
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public override void SetStaticDefaults()
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{
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ProjectileID.Sets.MinionSacrificable[Type] = false;
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