Implement use of PlaceholderProj and PlaceholderTile

This commit is contained in:
2025-11-21 23:56:46 +00:00
parent f6d187274c
commit 48d26de6b0
33 changed files with 51 additions and 18 deletions
@@ -15,6 +15,8 @@ namespace ForgottenWawiTech.Content.Projectiles.Singularity
private const float TargetRange = 1000f;
private const float BeamSpeed = 21f;
public override string Texture => "ForgottenWawiTech/Assets/PlaceholderProj";
public override void SetStaticDefaults()
{
ProjectileID.Sets.MinionSacrificable[Type] = false;
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@@ -12,6 +12,8 @@ namespace ForgottenWawiTech.Content.Projectiles.Singularity
ProjectileID.Sets.MinionShot[Type] = true;
}
public override string Texture => "ForgottenWawiTech/Assets/PlaceholderProj";
public override void SetDefaults()
{
Projectile.width = 16;
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