Init Commit because im an Init Twat

This commit is contained in:
2025-10-30 23:50:31 +00:00
commit 7a9b03d1d0
59 changed files with 1978 additions and 0 deletions
+82
View File
@@ -0,0 +1,82 @@
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.Audio;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace ForgottenWawiTech.Content.Items
{
public class BoulderCannon: ModItem
{
public override void SetDefaults()
{
Item.damage = 10000;
Item.DamageType = DamageClass.Ranged;
Item.width = 40;
Item.height = 40;
Item.useTime = 100;
Item.useAnimation = 100;
Item.useStyle = ItemUseStyleID.Shoot;
Item.knockBack = 6;
Item.value = Item.buyPrice(gold: 20);
Item.rare = ItemRarityID.Red;
Item.UseSound = SoundID.Dig;
Item.autoReuse = true;
Item.noMelee = true;
Item.shoot = ProjectileID.PurificationPowder;
Item.shootSpeed = 50f;
Item.useAmmo = AmmoID.None;
}
// On shoot, fire Projectile ID 502 (the rainbow projectile) instead of the default ammo projectile
public override bool Shoot(Player player, Terraria.DataStructures.EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockBack)
{
// If the player's name contains "Neptune" or "Otter", instakill the player.
if (player.name.Contains("Neptune") || player.name.Contains("Otter"))
{
player.KillMe(Terraria.DataStructures.PlayerDeathReason.ByCustomReason(player.name + " was punished accordingly."), 10000, 0);
return false;
}
// Block the weapon if there is a boss alive
/* for (int i = 0; i < Main.maxNPCs; i++)
{
NPC npc = Main.npc[i];
if (npc.active && npc.boss)
{
if (Main.myPlayer == player.whoAmI)
{
Main.NewText("The Boulder Cannon refuses to fire while a boss is alive!", 255, 0, 0);
}
return false;
}
} */
Terraria.Projectile.NewProjectile(source, position, velocity, 1013, damage, knockBack, player.whoAmI);
return false; // return false to prevent tModLoader from shooting the default projectile
}
public override Vector2? HoldoutOffset() {
return new Vector2(2f, -2f);
}
public override void ModifyShootStats(Player player, ref Vector2 position, ref Vector2 velocity, ref int type, ref int damage, ref float knockback) {
Vector2 muzzleOffset = Vector2.Normalize(velocity) * 25f;
if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0)) {
position += muzzleOffset;
}
}
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ItemID.BouncyBoulder, 100);
recipe.AddIngredient(ItemID.LunarBar, 20);
recipe.AddTile(TileID.LunarCraftingStation);
recipe.Register();
}
}
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 32 KiB

+61
View File
@@ -0,0 +1,61 @@
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.Audio;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace ForgottenWawiTech.Content.Items
{
public class Nyanageddon : ModItem
{
public override void SetDefaults()
{
Item.damage = 250;
Item.DamageType = DamageClass.Ranged;
Item.width = 40;
Item.height = 40;
Item.useTime = 8;
Item.useAnimation = 8;
Item.useStyle = ItemUseStyleID.Shoot;
Item.knockBack = 6;
Item.value = Item.buyPrice(gold: 20);
Item.rare = ItemRarityID.Red;
Item.UseSound = SoundID.Meowmere;
Item.autoReuse = true;
Item.noMelee = true;
Item.shoot = ProjectileID.PurificationPowder;
Item.shootSpeed = 20f;
Item.useAmmo = AmmoID.None;
}
// On shoot, fire Projectile ID 502 (the rainbow projectile) instead of the default ammo projectile
public override bool Shoot(Player player, Terraria.DataStructures.EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockBack)
{
Terraria.Projectile.NewProjectile(source, position, velocity, 502, damage, knockBack, player.whoAmI);
return false; // return false to prevent tModLoader from shooting the default projectile
}
public override Vector2? HoldoutOffset() {
return new Vector2(2f, -2f);
}
public override void ModifyShootStats(Player player, ref Vector2 position, ref Vector2 velocity, ref int type, ref int damage, ref float knockback) {
Vector2 muzzleOffset = Vector2.Normalize(velocity) * 25f;
if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0)) {
position += muzzleOffset;
}
}
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ItemID.RainbowGun, 1);
recipe.AddIngredient(ItemID.LunarBar, 20);
recipe.AddIngredient(ItemID.Meowmere, 1);
recipe.AddTile(TileID.LunarCraftingStation);
recipe.Register();
}
}
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 863 B

+43
View File
@@ -0,0 +1,43 @@
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.Audio;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
using Terraria.Chat;
using Terraria.Localization;
using ForgottenWawiTech.Content.NPCs.OriginalLexy;
namespace ForgottenWawiTech.Content.Items.SummonItems
{
public class LexySummon : ModItem
{
public override void SetDefaults()
{
Item.width = 40;
Item.height = 40;
Item.useTime = 10;
Item.useAnimation = 10;
Item.useStyle = ItemUseStyleID.HoldUp;
Item.consumable = false;
Item.rare = ItemRarityID.Red;
}
public override bool CanUseItem(Player player)
{
return Main.hardMode;
}
public override bool? UseItem(Player player)
{
string summonText = "Chaos energy fills the air...";
if (Main.netMode != NetmodeID.MultiplayerClient)
{
NPC.SpawnOnPlayer(player.whoAmI, ModContent.NPCType<Lexy>());
Main.NewText(summonText, 175, 75, 255);
}
return true;
}
}
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 504 B

+43
View File
@@ -0,0 +1,43 @@
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.Audio;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
using Terraria.Chat;
using Terraria.Localization;
using ForgottenWawiTech.Content.NPCs.OriginalLyyka;
namespace ForgottenWawiTech.Content.Items.SummonItems
{
public class LyykaSummon : ModItem
{
public override void SetDefaults()
{
Item.width = 40;
Item.height = 40;
Item.useTime = 10;
Item.useAnimation = 10;
Item.useStyle = ItemUseStyleID.HoldUp;
Item.consumable = false;
Item.rare = ItemRarityID.Red;
}
public override bool CanUseItem(Player player)
{
return Main.hardMode;
}
public override bool? UseItem(Player player)
{
string summonText = "A feline presence fills the air...";
if (Main.netMode != NetmodeID.MultiplayerClient)
{
NPC.SpawnOnPlayer(player.whoAmI, ModContent.NPCType<Lyyka>());
Main.NewText(summonText, 175, 75, 255);
}
return true;
}
}
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 504 B

@@ -0,0 +1,43 @@
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.Audio;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
using Terraria.Chat;
using Terraria.Localization;
using ForgottenWawiTech.Content.NPCs.OriginalNeptune;
namespace ForgottenWawiTech.Content.Items.SummonItems
{
public class NeptuneSummon : ModItem
{
public override void SetDefaults()
{
Item.width = 40;
Item.height = 40;
Item.useTime = 10;
Item.useAnimation = 10;
Item.useStyle = ItemUseStyleID.HoldUp;
Item.consumable = false;
Item.rare = ItemRarityID.Red;
}
public override bool CanUseItem(Player player)
{
return Main.hardMode;
}
public override bool? UseItem(Player player)
{
string summonText = "The waters begin to stir...";
if (Main.netMode != NetmodeID.MultiplayerClient)
{
NPC.SpawnOnPlayer(player.whoAmI, ModContent.NPCType<Neptune>());
Main.NewText(summonText, 175, 75, 255);
}
return true;
}
}
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 504 B

+54
View File
@@ -0,0 +1,54 @@
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.Audio;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
using Terraria.Chat;
using Terraria.Localization;
using ForgottenWawiTech.Content.NPCs.OriginalNiko;
namespace ForgottenWawiTech.Content.Items.SummonItems
{
public class NikoSummon : ModItem
{
public override void SetDefaults()
{
Item.width = 40;
Item.height = 40;
Item.useTime = 10;
Item.useAnimation = 10;
Item.useStyle = ItemUseStyleID.HoldUp;
Item.consumable = false;
Item.rare = ItemRarityID.Red;
}
// Only allow the boss to be summoned if the Wall of Flesh is defeated (hardmode)
// Will be changed in the future
public override bool CanUseItem(Player player)
{
return Main.hardMode;
}
public override bool? UseItem(Player player)
{
string summonText = "A familiar presence fills the air...";
if (Main.netMode != NetmodeID.MultiplayerClient)
{
NPC.SpawnOnPlayer(player.whoAmI, ModContent.NPCType<Niko>());
Main.NewText(summonText, 175, 75, 255);
}
return true;
}
/* public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient<Nyanageddon>(1);
recipe.AddIngredient(ItemID.LunarBar, 20);
recipe.AddIngredient(ItemID.Meowmere, 5);
recipe.AddTile(TileID.LunarCraftingStation);
recipe.Register();
} */
}
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 504 B

+66
View File
@@ -0,0 +1,66 @@
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.Audio;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Items;
namespace ForgottenWawiTech.Content.Items
{
public class TrueNyanageddon : ModItem
{
public override void SetDefaults()
{
Item.damage = 1200;
Item.DamageType = DamageClass.Ranged;
Item.width = 40;
Item.height = 40;
Item.useTime = 7;
Item.useAnimation = 7;
Item.useStyle = ItemUseStyleID.Shoot;
Item.knockBack = 20;
Item.value = Item.buyPrice(gold: 60);
Item.rare = ItemRarityID.Red;
Item.UseSound = SoundID.Meowmere;
Item.autoReuse = true;
Item.noMelee = true;
Item.shoot = ProjectileID.PurificationPowder;
Item.shootSpeed = 20f;
Item.useAmmo = AmmoID.None;
}
// On shoot, fire 5 Projectile ID 502 (the rainbow projectile) in an arc instead of the default ammo projectile
public override bool Shoot(Player player, Terraria.DataStructures.EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockBack)
{
for (int i = -2; i <= 2; i++)
{
Vector2 newVelocity = velocity.RotatedBy(MathHelper.ToRadians(3 * i));
Terraria.Projectile.NewProjectile(source, position, newVelocity, 502, damage, knockBack, player.whoAmI);
}
return false; // return false to prevent tModLoader from shooting the default projectile
}
public override Vector2? HoldoutOffset() {
return new Vector2(2f, -2f);
}
public override void ModifyShootStats(Player player, ref Vector2 position, ref Vector2 velocity, ref int type, ref int damage, ref float knockback) {
Vector2 muzzleOffset = Vector2.Normalize(velocity) * 25f;
if (Collision.CanHit(position, 0, 0, position + muzzleOffset, 0, 0)) {
position += muzzleOffset;
}
}
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient<Nyanageddon>(1);
recipe.AddIngredient(ItemID.LunarBar, 20);
recipe.AddIngredient(ItemID.Meowmere, 5);
recipe.AddTile(TileID.LunarCraftingStation);
recipe.Register();
}
}
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 863 B