Init Commit because im an Init Twat

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2025-10-30 23:50:31 +00:00
commit 7a9b03d1d0
59 changed files with 1978 additions and 0 deletions
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using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using Microsoft.Xna.Framework;
namespace ForgottenWawiTech.Content.NPCs.OriginalLexy
{
[AutoloadBossHead]
public class Lexy : ModNPC
{
public override void SetStaticDefaults()
{
// DisplayName.SetDefault("Original Lexy");
Main.npcFrameCount[NPC.type] = 1;
}
public override void SetDefaults()
{
NPC.width = 40;
NPC.height = 40;
NPC.damage = 1786;
NPC.defense = 290;
NPC.lifeMax = 1000000;
NPC.HitSound = SoundID.NPCHit1;
NPC.DeathSound = SoundID.NPCDeath1;
NPC.knockBackResist = 0f;
NPC.boss = true;
NPC.aiStyle = -1;
NPC.value = Item.buyPrice(0, 1, 0, 0);
}
public override void AI()
{
// For now, the boss instantly dies
NPC.life = 0;
NPC.checkDead();
}
public override void OnKill()
{
/* // Spawn LexyNPC when killed
if (Main.netMode != NetmodeID.MultiplayerClient)
{
NPC.NewNPC(NPC.GetSource_Death(), (int)NPC.Center.X, (int)NPC.Center.Y, ModContent.NPCType<LexyNPC>());
}
else
{
NetMessage.SendData(MessageID.SpawnNPC, number: ModContent.NPCType<LexyNPC>(), number2: NPC.whoAmI);
} */
// Set a world flag or similar to indicate Lexy has been defeated
WorldDefeatedBosses.Lexy = true;
// Immediate sync of world flags
WorldDefeatedBosses.Sync(ModContent.GetInstance<ForgottenWawiTech>());
}
}
}
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using System.Collections.Generic;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using Terraria.GameContent.Personalities;
using Terraria.Localization;
namespace ForgottenWawiTech.Content.NPCs.OriginalLexy
{
[AutoloadHead]
public class LexyNPC : ModNPC
{
public override void SetStaticDefaults()
{
// DisplayName.SetDefault("Lexy");
Main.npcFrameCount[NPC.type] = 25;
NPCID.Sets.ExtraFramesCount[NPC.type] = 9;
NPCID.Sets.AttackFrameCount[NPC.type] = 4;
NPCID.Sets.DangerDetectRange[NPC.type] = 700;
NPCID.Sets.AttackType[NPC.type] = 0;
NPCID.Sets.AttackTime[NPC.type] = 90;
NPCID.Sets.AttackAverageChance[NPC.type] = 30;
NPCID.Sets.HatOffsetY[NPC.type] = 4;
NPCID.Sets.NPCBestiaryDrawModifiers drawModifiers = new NPCID.Sets.NPCBestiaryDrawModifiers(0)
{
Velocity = 1f,
Direction = 1
};
NPCID.Sets.NPCBestiaryDrawOffset.Add(Type, drawModifiers);
}
public override void SetDefaults()
{
NPC.townNPC = true;
NPC.friendly = true;
NPC.width = 18;
NPC.height = 40;
NPC.aiStyle = 7;
NPC.damage = 10;
NPC.defense = 15;
NPC.lifeMax = 250;
NPC.HitSound = SoundID.NPCHit1;
NPC.DeathSound = SoundID.NPCDeath1;
NPC.knockBackResist = 0.5f;
AnimationType = NPCID.Guide;
}
public override bool CanTownNPCSpawn(int numTownNPCs)
{
return WorldDefeatedBosses.Lexy;
}
public override List<string> SetNPCNameList()
{
return new List<string>() {
"Lexy"
};
}
public override void SetChatButtons(ref string button, ref string button2)
{
button = Language.GetTextValue("LegacyInterface.28"); // "Shop"
}
public override void OnChatButtonClicked(bool firstButton, ref string shop)
{
if (firstButton)
{
shop = "Shop";
}
}
public override void AddShops()
{
var npcShop = new NPCShop(Type)
.Add(ItemID.LightningBug)
.Add(ItemID.Sunflower);
npcShop.Register();
}
public override string GetChat()
{
switch (Main.rand.Next(4))
{
case 0:
return "Time to cause some chaos!";
case 1:
return "Want to see a magic trick?";
case 2:
return "Everything's more fun with explosions!";
default:
return "Let's make things interesting...";
}
}
public override void TownNPCAttackStrength(ref int damage, ref float knockback)
{
damage = 20;
knockback = 4f;
}
public override void TownNPCAttackCooldown(ref int cooldown, ref int randExtraCooldown)
{
cooldown = 30;
randExtraCooldown = 30;
}
public override void TownNPCAttackProj(ref int projType, ref int attackDelay)
{
projType = ProjectileID.MagicMissile;
attackDelay = 1;
}
public override void TownNPCAttackProjSpeed(ref float multiplier, ref float gravityCorrection, ref float randomOffset)
{
multiplier = 12f;
randomOffset = 2f;
}
}
}
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