Add Essence of Clutches, nerf Singularity Set to pre-SCal

This commit is contained in:
2025-11-19 11:55:18 +00:00
parent f95a4aa7ed
commit 89889bede5
6 changed files with 91 additions and 31 deletions
@@ -14,26 +14,25 @@ namespace ForgottenWawiTech.Content.Items.Armor.SingularitySet
{
Item.width = 18;
Item.height = 18;
Item.value = Item.sellPrice(platinum: 500);
Item.value = Item.sellPrice(platinum: 100);
Item.rare = ModContent.RarityType<SingularityItem>();
Item.defense = 100;
Item.defense = 32;
}
public override void UpdateEquip(Player player)
{
player.moveSpeed += 5f;
player.GetDamage(DamageClass.Generic) += 0.5f;
player.endurance += 0.10f;
player.statLifeMax2 += 500;
player.wingTimeMax += 9000;
player.wingTime += 9000;
player.moveSpeed += 0.25f;
player.GetDamage(DamageClass.Generic) += 0.15f;
player.endurance += 0.05f;
player.statLifeMax2 += 100;
player.wingTimeMax = (int)(player.wingTimeMax * 1.5f);
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 15)
.AddIngredient(ModContent.ItemType<SingularityAlloy>(), 10)
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 10)
.AddIngredient(ModContent.ItemType<SingularityAlloy>(), 7)
.AddTile(ModContent.TileType<SingularitySealingUnit>())
.Register();
}