Add Containment Unit sprite
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@@ -10,8 +10,9 @@ namespace ForgottenWawiTech.Content.Items.Materials
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public override void SetDefaults()
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{
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Item.width = 20;
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Item.height = 20;
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Item.width = 32;
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Item.height = 32;
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Item.scale = 0.5f;
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Item.maxStack = 9999;
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Item.rare = ModContent.RarityType<SingularityItem>();
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Item.value = Item.buyPrice(gold: 50);
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Binary file not shown.
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Before Width: | Height: | Size: 504 B After Width: | Height: | Size: 1.3 KiB |
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