Make it actually compile

This commit is contained in:
2025-11-15 20:31:06 +00:00
parent 6e38f720fe
commit d1a1599fbe
2 changed files with 1 additions and 13 deletions
@@ -17,12 +17,9 @@ namespace ForgottenWawiTech.Content.Items.Weapons.Magic
Item.damage = 500;
Item.shoot = ModContent.ProjectileType<ShatteredPrismHoldout>();
Item.shootSpeed = 30f;
// Change the item's draw color so that it is visually distinct from the vanilla Last Prism.
Item.color = OverrideColor;
}
// Because this weapon fires a holdout projectile, it needs to block usage if its projectile already exists.
public override bool CanUseItem(Player player)
{
return player.ownedProjectileCounts[ModContent.ProjectileType<ShatteredPrismHoldout>()] <= 0;