Add Nullified debuff, add Transcendent weapons and tool
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Players;
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using ForgottenWawiTech.Content.Rarities;
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using ForgottenWawiTech.Content.Tiles.CraftingStations;
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namespace ForgottenWawiTech.Content.Items.Accessories
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{
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public class AscendantSwarmModule : ModItem
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{
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public override void SetDefaults()
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{
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Item.width = 30;
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Item.height = 34;
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Item.accessory = true;
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Item.value = Item.sellPrice(platinum: 240);
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Item.rare = ModContent.RarityType<TranscendentItem>();
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}
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public override void UpdateAccessory(Player player, bool hideVisual)
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{
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player.maxMinions += 6;
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player.maxTurrets += 3;
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player.GetDamage(DamageClass.Summon) += 0.35f;
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player.GetAttackSpeed(DamageClass.Summon) += 0.20f;
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player.whipRangeMultiplier += 0.30f;
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player.GetKnockback(DamageClass.Summon) += 2f;
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player.buffImmune[BuffID.OnFire] = true;
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player.buffImmune[BuffID.CursedInferno] = true;
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player.buffImmune[BuffID.Venom] = true;
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player.GetModPlayer<TranscendentPlayer>().HandleSwarmAccessory(Item);
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}
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public override void AddRecipes()
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{
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CreateRecipe()
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.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
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.AddIngredient(ModContent.ItemType<SingularityAlloy>(), 8)
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.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
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.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 16)
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.AddIngredient(ModContent.ItemType<UnstableMatter>(), 6)
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.AddTile(ModContent.TileType<SingularitySealingUnit>())
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.Register();
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}
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}
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}
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