Add Nullified debuff, add Transcendent weapons and tool
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Projectiles.Transcendent;
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using ForgottenWawiTech.Content.Rarities;
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using ForgottenWawiTech.Content.Tiles.CraftingStations;
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namespace ForgottenWawiTech.Content.Items.Weapons.Magic
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{
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public class TranscendentSingularityStaff : ModItem
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{
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public override void SetStaticDefaults()
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{
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Item.staff[Type] = true;
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}
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public override void SetDefaults()
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{
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Item.width = 64;
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Item.height = 64;
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Item.damage = 5000;
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Item.DamageType = DamageClass.Magic;
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Item.knockBack = 5f;
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Item.crit = 50;
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Item.mana = 50;
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Item.useTime = 18;
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Item.useAnimation = 18;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.UseSound = SoundID.Item73;
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Item.autoReuse = true;
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Item.noMelee = true;
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Item.shootSpeed = 20f;
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Item.shoot = ModContent.ProjectileType<TranscendentNova>();
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Item.value = Item.sellPrice(platinum: 310);
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Item.rare = ModContent.RarityType<TranscendentItem>();
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 spawnPosition = player.Center + new Vector2(0f, -16f);
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Vector2 spawnVelocity = velocity * 0.6f + player.velocity * 0.4f;
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spawnVelocity = spawnVelocity.RotatedByRandom(MathHelper.ToRadians(8f));
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Projectile.NewProjectile(source, spawnPosition, spawnVelocity, type, damage, knockback, player.whoAmI);
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return false;
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}
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public override void AddRecipes()
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{
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CreateRecipe()
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.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 8)
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.AddIngredient(ModContent.ItemType<SingularityAlloy>(), 10)
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.AddIngredient(ModContent.ItemType<EnergyCore>(), 12)
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.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 20)
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.AddIngredient(ModContent.ItemType<UnstableMatter>(), 8)
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.AddTile(ModContent.TileType<SingularitySealingUnit>())
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.Register();
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}
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}
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}
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