Add Nullified debuff, add Transcendent weapons and tool
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Projectiles.Transcendent;
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using ForgottenWawiTech.Content.Rarities;
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using ForgottenWawiTech.Content.Tiles.CraftingStations;
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namespace ForgottenWawiTech.Content.Items.Weapons.Ranged
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{
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public class TranscendentRailcannon : ModItem
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{
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public override void SetDefaults()
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{
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Item.width = 74;
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Item.height = 32;
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Item.damage = 5000;
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Item.DamageType = DamageClass.Ranged;
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Item.knockBack = 6f;
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Item.crit = 28;
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Item.useTime = 7;
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Item.useAnimation = 7;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.UseSound = SoundID.Item38;
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Item.autoReuse = true;
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Item.noMelee = true;
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Item.value = Item.sellPrice(platinum: 320);
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Item.rare = ModContent.RarityType<TranscendentItem>();
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Item.shoot = ModContent.ProjectileType<TranscendentRailBolt>();
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Item.shootSpeed = 26f;
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Item.useAmmo = AmmoID.None;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 direction = velocity.LengthSquared() > 0.0001f ? Vector2.Normalize(velocity) : new Vector2(player.direction, 0f);
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Vector2 muzzleOffset = direction * 32f;
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Vector2 spawnPosition = position + muzzleOffset;
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Projectile.NewProjectile(source, spawnPosition, direction * Item.shootSpeed, type, damage, knockback, player.whoAmI);
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return false;
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(-10f, 0f);
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}
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public override void AddRecipes()
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{
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CreateRecipe()
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.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 8)
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.AddIngredient(ModContent.ItemType<SingularityAlloy>(), 10)
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.AddIngredient(ModContent.ItemType<EnergyCore>(), 16)
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.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 24)
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.AddIngredient(ModContent.ItemType<UnstableMatter>(), 8)
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.AddTile(ModContent.TileType<SingularitySealingUnit>())
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.Register();
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}
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}
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}
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