Add Avali and Protogen progression sets
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Rarities;
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namespace ForgottenWawiTech.Content.Items.Armor.ProtogenInitiateSet
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{
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[AutoloadEquip(EquipType.Head)]
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public class ProtogenInitiateHelmet : ModItem
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{
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public override void SetDefaults()
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{
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Item.width = 18;
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Item.height = 18;
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Item.value = Item.sellPrice(silver: 60);
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Item.rare = ModContent.RarityType<ProtogenItem>();
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Item.defense = 3;
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}
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public override void UpdateEquip(Player player)
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{
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player.GetDamage(DamageClass.Melee) += 0.09f;
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player.GetCritChance(DamageClass.Melee) += 4;
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player.statLifeMax2 += 15;
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player.statManaMax2 += 20;
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}
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public override bool IsArmorSet(Item head, Item body, Item legs)
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{
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return body.type == ModContent.ItemType<ProtogenInitiateChestplate>() && legs.type == ModContent.ItemType<ProtogenInitiateLeggings>();
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}
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public override void UpdateArmorSet(Player player)
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{
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player.setBonus = "Regenerate mana 25% faster and emit light\n+8% melee damage";
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player.manaRegenBonus += 5;
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player.GetDamage(DamageClass.Melee) += 0.08f;
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Lighting.AddLight(player.Center, 0.3f, 0.5f, 0.7f);
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}
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public override void AddRecipes()
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{
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CreateRecipe()
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.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 10)
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.AddIngredient(ItemID.Wire, 5)
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.AddTile(TileID.Anvils)
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.Register();
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}
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}
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}
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