Add trans set
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Rarities;
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||||
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
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using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
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using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
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using ForgottenWawiTech.Content.Tiles.CraftingStations;
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||||
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||||
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
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{
|
||||
[AutoloadEquip(EquipType.Body)]
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||||
public class TranscendentCoreplate : ModItem
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{
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public override void SetDefaults()
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{
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||||
Item.width = 20;
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||||
Item.height = 20;
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||||
Item.value = Item.sellPrice(platinum: 250);
|
||||
Item.rare = ModContent.RarityType<TranscendentItem>();
|
||||
Item.defense = 64;
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||||
}
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||||
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||||
public override void UpdateEquip(Player player)
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||||
{
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||||
player.GetDamage(DamageClass.Generic) += 0.22f;
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||||
player.GetCritChance(DamageClass.Generic) += 12;
|
||||
player.endurance += 0.10f;
|
||||
|
||||
player.statLifeMax2 += 220;
|
||||
player.statManaMax2 += 160;
|
||||
player.lifeRegen += 8;
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||||
player.manaCost -= 0.20f;
|
||||
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||||
player.maxMinions += 4;
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||||
player.maxTurrets += 2;
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||||
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||||
player.buffImmune[BuffID.Bleeding] = true;
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||||
player.buffImmune[BuffID.Poisoned] = true;
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||||
player.buffImmune[BuffID.OnFire] = true;
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||||
}
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||||
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||||
public override void AddRecipes()
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||||
{
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||||
CreateRecipe()
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.AddIngredient(ModContent.ItemType<SingularityChestplate>())
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.AddIngredient(ModContent.ItemType<AvaliVanguardChestplate>())
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||||
.AddIngredient(ModContent.ItemType<ProtogenSentinelChestplate>())
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||||
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
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||||
.AddIngredient(ModContent.ItemType<EnergyCore>(), 12)
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||||
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
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||||
.AddIngredient(ModContent.ItemType<ContainmentUnit>(), 2)
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||||
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
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||||
.AddTile(ModContent.TileType<SingularitySealingUnit>())
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||||
.Register();
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||||
}
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||||
}
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||||
}
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After Width: | Height: | Size: 504 B |
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After Width: | Height: | Size: 504 B |
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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||||
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
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using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
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using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Rarities;
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using ForgottenWawiTech.Content.Tiles.CraftingStations;
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namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
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{
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||||
[AutoloadEquip(EquipType.Head)]
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||||
public class TranscendentCowl : ModItem
|
||||
{
|
||||
public override void SetDefaults()
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||||
{
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||||
Item.width = 20;
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||||
Item.height = 20;
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||||
Item.value = Item.sellPrice(platinum: 250);
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||||
Item.rare = ModContent.RarityType<TranscendentItem>();
|
||||
Item.defense = 52;
|
||||
}
|
||||
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||||
public override void UpdateEquip(Player player)
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||||
{
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||||
player.GetDamage(DamageClass.Summon) += 0.40f;
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||||
player.maxMinions += 5;
|
||||
player.maxTurrets += 2;
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||||
player.statLifeMax2 += 220;
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||||
player.endurance += 0.10f;
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||||
player.whipRangeMultiplier += 0.25f;
|
||||
player.GetAttackSpeed(DamageClass.Summon) += 0.20f;
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||||
}
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||||
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||||
public override bool IsArmorSet(Item head, Item body, Item legs)
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||||
{
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||||
return body.type == ModContent.ItemType<TranscendentCoreplate>() && legs.type == ModContent.ItemType<TranscendentGreaves>();
|
||||
}
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||||
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||||
public override void UpdateArmorSet(Player player)
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||||
{
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||||
TranscendentSetEffects.ApplySetBonus(player);
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||||
player.GetDamage(DamageClass.Summon) += 0.30f;
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||||
player.GetAttackSpeed(DamageClass.Summon) += 0.25f;
|
||||
player.maxMinions += 4;
|
||||
player.maxTurrets += 2;
|
||||
player.whipRangeMultiplier += 0.20f;
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||||
player.spiderArmor = true;
|
||||
}
|
||||
|
||||
public override void AddRecipes()
|
||||
{
|
||||
CreateRecipe()
|
||||
.AddIngredient(ModContent.ItemType<SingularityHelmet>())
|
||||
.AddIngredient(ModContent.ItemType<AvaliVanguardCowl>())
|
||||
.AddIngredient(ModContent.ItemType<ProtogenSentinelCowl>())
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||||
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
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||||
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
|
||||
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
|
||||
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
|
||||
.AddTile(ModContent.TileType<SingularitySealingUnit>())
|
||||
.Register();
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||||
}
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||||
}
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||||
}
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After Width: | Height: | Size: 504 B |
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After Width: | Height: | Size: 504 B |
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using System;
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using Terraria;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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||||
using ForgottenWawiTech.Content.Rarities;
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using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
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||||
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
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||||
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
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using ForgottenWawiTech.Content.Tiles.CraftingStations;
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namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
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{
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||||
[AutoloadEquip(EquipType.Legs)]
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||||
public class TranscendentGreaves : ModItem
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||||
{
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||||
public override void SetDefaults()
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||||
{
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||||
Item.width = 20;
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||||
Item.height = 20;
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||||
Item.value = Item.sellPrice(platinum: 250);
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||||
Item.rare = ModContent.RarityType<TranscendentItem>();
|
||||
Item.defense = 56;
|
||||
}
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||||
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||||
public override void UpdateEquip(Player player)
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||||
{
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||||
player.GetDamage(DamageClass.Generic) += 0.18f;
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||||
player.GetCritChance(DamageClass.Generic) += 10;
|
||||
|
||||
player.statLifeMax2 += 160;
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||||
player.moveSpeed += 0.35f;
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||||
player.runAcceleration += 0.12f;
|
||||
player.maxRunSpeed += 2.5f;
|
||||
player.jumpSpeedBoost += 3.5f;
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||||
player.wingTimeMax = Math.Max(player.wingTimeMax, 1800);
|
||||
|
||||
player.endurance += 0.08f;
|
||||
player.noFallDmg = true;
|
||||
player.rocketBoots = Math.Max(player.rocketBoots, 3);
|
||||
}
|
||||
|
||||
public override void AddRecipes()
|
||||
{
|
||||
CreateRecipe()
|
||||
.AddIngredient(ModContent.ItemType<SingularityLeggings>())
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||||
.AddIngredient(ModContent.ItemType<AvaliVanguardLeggings>())
|
||||
.AddIngredient(ModContent.ItemType<ProtogenSentinelLeggings>())
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||||
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 4)
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||||
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
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||||
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 16)
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||||
.AddIngredient(ModContent.ItemType<ContainmentUnit>(), 1)
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||||
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
|
||||
.AddTile(ModContent.TileType<SingularitySealingUnit>())
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||||
.Register();
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||||
}
|
||||
}
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||||
}
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||||
|
After Width: | Height: | Size: 504 B |
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After Width: | Height: | Size: 504 B |
@@ -0,0 +1,69 @@
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using Terraria;
|
||||
using Terraria.ID;
|
||||
using Terraria.ModLoader;
|
||||
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
|
||||
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
|
||||
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
|
||||
using ForgottenWawiTech.Content.Items.Materials;
|
||||
using ForgottenWawiTech.Content.Rarities;
|
||||
using ForgottenWawiTech.Content.Tiles.CraftingStations;
|
||||
|
||||
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
|
||||
{
|
||||
[AutoloadEquip(EquipType.Head)]
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||||
public class TranscendentHelm : ModItem
|
||||
{
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||||
public override void SetDefaults()
|
||||
{
|
||||
Item.width = 20;
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||||
Item.height = 20;
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||||
Item.value = Item.sellPrice(platinum: 250);
|
||||
Item.rare = ModContent.RarityType<TranscendentItem>();
|
||||
Item.defense = 58;
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||||
}
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||||
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||||
public override void UpdateEquip(Player player)
|
||||
{
|
||||
player.GetDamage(DamageClass.Melee) += 0.30f;
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||||
player.GetCritChance(DamageClass.Melee) += 20;
|
||||
player.GetAttackSpeed(DamageClass.Melee) += 0.25f;
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||||
player.statLifeMax2 += 250;
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||||
player.endurance += 0.10f;
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||||
player.magmaStone = true;
|
||||
player.autoReuseGlove = true;
|
||||
player.meleeScaleGlove = true;
|
||||
player.kbGlove = true;
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||||
}
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||||
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||||
public override bool IsArmorSet(Item head, Item body, Item legs)
|
||||
{
|
||||
return body.type == ModContent.ItemType<TranscendentCoreplate>() && legs.type == ModContent.ItemType<TranscendentGreaves>();
|
||||
}
|
||||
|
||||
public override void UpdateArmorSet(Player player)
|
||||
{
|
||||
TranscendentSetEffects.ApplySetBonus(player);
|
||||
player.GetDamage(DamageClass.Melee) += 0.18f;
|
||||
player.GetAttackSpeed(DamageClass.Melee) += 0.18f;
|
||||
//player.meleeSpeed += 0.10f;
|
||||
player.meleeScaleGlove = true;
|
||||
player.autoReuseGlove = true;
|
||||
player.kbGlove = true;
|
||||
player.lavaImmune = true;
|
||||
}
|
||||
|
||||
public override void AddRecipes()
|
||||
{
|
||||
CreateRecipe()
|
||||
.AddIngredient(ModContent.ItemType<SingularityHelmet>())
|
||||
.AddIngredient(ModContent.ItemType<AvaliVanguardHelmet>())
|
||||
.AddIngredient(ModContent.ItemType<ProtogenSentinelHelmet>())
|
||||
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
|
||||
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
|
||||
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
|
||||
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
|
||||
.AddTile(ModContent.TileType<SingularitySealingUnit>())
|
||||
.Register();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 504 B |
|
After Width: | Height: | Size: 504 B |
@@ -0,0 +1,66 @@
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||||
using Terraria;
|
||||
using Terraria.ID;
|
||||
using Terraria.ModLoader;
|
||||
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
|
||||
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
|
||||
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
|
||||
using ForgottenWawiTech.Content.Items.Materials;
|
||||
using ForgottenWawiTech.Content.Rarities;
|
||||
using ForgottenWawiTech.Content.Tiles.CraftingStations;
|
||||
|
||||
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
|
||||
{
|
||||
[AutoloadEquip(EquipType.Head)]
|
||||
public class TranscendentHood : ModItem
|
||||
{
|
||||
public override void SetDefaults()
|
||||
{
|
||||
Item.width = 20;
|
||||
Item.height = 20;
|
||||
Item.value = Item.sellPrice(platinum: 250);
|
||||
Item.rare = ModContent.RarityType<TranscendentItem>();
|
||||
Item.defense = 54;
|
||||
}
|
||||
|
||||
public override void UpdateEquip(Player player)
|
||||
{
|
||||
player.GetDamage(DamageClass.Magic) += 0.34f;
|
||||
player.GetCritChance(DamageClass.Magic) += 18;
|
||||
player.statManaMax2 += 320;
|
||||
player.manaCost -= 0.30f;
|
||||
player.manaRegenBonus += 200;
|
||||
player.manaFlower = true;
|
||||
player.manaMagnet = true;
|
||||
}
|
||||
|
||||
public override bool IsArmorSet(Item head, Item body, Item legs)
|
||||
{
|
||||
return body.type == ModContent.ItemType<TranscendentCoreplate>() && legs.type == ModContent.ItemType<TranscendentGreaves>();
|
||||
}
|
||||
|
||||
public override void UpdateArmorSet(Player player)
|
||||
{
|
||||
TranscendentSetEffects.ApplySetBonus(player);
|
||||
player.GetDamage(DamageClass.Magic) += 0.22f;
|
||||
player.GetCritChance(DamageClass.Magic) += 20;
|
||||
player.manaCost -= 0.18f;
|
||||
player.manaRegenBonus += 150;
|
||||
player.manaFlower = true;
|
||||
player.magicCuffs = true;
|
||||
}
|
||||
|
||||
public override void AddRecipes()
|
||||
{
|
||||
CreateRecipe()
|
||||
.AddIngredient(ModContent.ItemType<SingularityHelmet>())
|
||||
.AddIngredient(ModContent.ItemType<AvaliVanguardHood>())
|
||||
.AddIngredient(ModContent.ItemType<ProtogenSentinelHood>())
|
||||
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
|
||||
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
|
||||
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
|
||||
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
|
||||
.AddTile(ModContent.TileType<SingularitySealingUnit>())
|
||||
.Register();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 504 B |
|
After Width: | Height: | Size: 504 B |
@@ -0,0 +1,67 @@
|
||||
using Terraria;
|
||||
using Terraria.ID;
|
||||
using Terraria.ModLoader;
|
||||
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
|
||||
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
|
||||
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
|
||||
using ForgottenWawiTech.Content.Items.Materials;
|
||||
using ForgottenWawiTech.Content.Rarities;
|
||||
using ForgottenWawiTech.Content.Tiles.CraftingStations;
|
||||
|
||||
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
|
||||
{
|
||||
[AutoloadEquip(EquipType.Head)]
|
||||
public class TranscendentMask : ModItem
|
||||
{
|
||||
public override void SetDefaults()
|
||||
{
|
||||
Item.width = 20;
|
||||
Item.height = 20;
|
||||
Item.value = Item.sellPrice(platinum: 250);
|
||||
Item.rare = ModContent.RarityType<TranscendentItem>();
|
||||
Item.defense = 56;
|
||||
}
|
||||
|
||||
public override void UpdateEquip(Player player)
|
||||
{
|
||||
player.GetDamage(DamageClass.Ranged) += 0.32f;
|
||||
player.GetCritChance(DamageClass.Ranged) += 22;
|
||||
player.statLifeMax2 += 180;
|
||||
player.statManaMax2 += 120;
|
||||
player.endurance += 0.08f;
|
||||
player.ammoCost80 = true;
|
||||
player.scope = true;
|
||||
player.archery = true;
|
||||
}
|
||||
|
||||
public override bool IsArmorSet(Item head, Item body, Item legs)
|
||||
{
|
||||
return body.type == ModContent.ItemType<TranscendentCoreplate>() && legs.type == ModContent.ItemType<TranscendentGreaves>();
|
||||
}
|
||||
|
||||
public override void UpdateArmorSet(Player player)
|
||||
{
|
||||
TranscendentSetEffects.ApplySetBonus(player);
|
||||
player.GetDamage(DamageClass.Ranged) += 0.22f;
|
||||
player.GetCritChance(DamageClass.Ranged) += 25;
|
||||
player.ammoBox = true;
|
||||
player.ammoCost75 = true;
|
||||
player.archery = true;
|
||||
player.scope = true;
|
||||
}
|
||||
|
||||
public override void AddRecipes()
|
||||
{
|
||||
CreateRecipe()
|
||||
.AddIngredient(ModContent.ItemType<SingularityHelmet>())
|
||||
.AddIngredient(ModContent.ItemType<AvaliVanguardMask>())
|
||||
.AddIngredient(ModContent.ItemType<ProtogenSentinelMask>())
|
||||
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
|
||||
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
|
||||
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
|
||||
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
|
||||
.AddTile(ModContent.TileType<SingularitySealingUnit>())
|
||||
.Register();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 504 B |
|
After Width: | Height: | Size: 504 B |
@@ -0,0 +1,93 @@
|
||||
using System;
|
||||
using Terraria;
|
||||
using Terraria.ID;
|
||||
using Terraria.ModLoader;
|
||||
|
||||
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
|
||||
{
|
||||
internal static class TranscendentSetEffects
|
||||
{
|
||||
private const string SetBonusDescription =
|
||||
"Summons the Ascendant Swarm, sentinel core, and singularity star to fight alongside you\n" +
|
||||
"+35% damage, +25% critical strike chance, +20% damage reduction, +6 max minions, +3 max turrets\n" +
|
||||
"Grants limitless mobility, nearly absolute elemental immunity, and causes attacks to shed seeking nanite shards";
|
||||
|
||||
internal static void ApplySetBonus(Player player)
|
||||
{
|
||||
player.setBonus = SetBonusDescription;
|
||||
|
||||
player.GetDamage(DamageClass.Generic) += 0.35f;
|
||||
player.GetCritChance(DamageClass.Generic) += 25;
|
||||
player.endurance += 0.20f;
|
||||
|
||||
player.statLifeMax2 += 200;
|
||||
player.statManaMax2 += 150;
|
||||
player.lifeRegen += 10;
|
||||
|
||||
player.moveSpeed += 0.40f;
|
||||
player.accRunSpeed += 3f;
|
||||
player.maxRunSpeed += 3f;
|
||||
player.jumpBoost = true;
|
||||
player.jumpSpeedBoost += 4f;
|
||||
player.hasMagiluminescence = true;
|
||||
player.rocketBoots = Math.Max(player.rocketBoots, 3);
|
||||
player.noFallDmg = true;
|
||||
player.autoJump = true;
|
||||
|
||||
player.maxMinions += 6;
|
||||
player.maxTurrets += 3;
|
||||
player.GetDamage(DamageClass.Summon) += 0.25f;
|
||||
player.GetAttackSpeed(DamageClass.Melee) += 0.20f;
|
||||
player.GetAttackSpeed(DamageClass.Summon) += 0.20f;
|
||||
|
||||
player.waterWalk = true;
|
||||
player.ignoreWater = true;
|
||||
player.fireWalk = true;
|
||||
player.lavaImmune = true;
|
||||
player.iceSkate = true;
|
||||
player.blackBelt = true;
|
||||
player.sporeSac = true;
|
||||
|
||||
player.wingTimeMax = Math.Max(player.wingTimeMax, 900);
|
||||
|
||||
int[] immunities =
|
||||
{
|
||||
BuffID.OnFire,
|
||||
BuffID.OnFire3,
|
||||
BuffID.Burning,
|
||||
BuffID.Frostburn,
|
||||
BuffID.Frostburn2,
|
||||
BuffID.CursedInferno,
|
||||
BuffID.Ichor,
|
||||
BuffID.ShadowFlame,
|
||||
BuffID.Venom,
|
||||
BuffID.Poisoned,
|
||||
BuffID.Confused,
|
||||
BuffID.Slow,
|
||||
BuffID.Weak,
|
||||
BuffID.Silenced,
|
||||
BuffID.Cursed,
|
||||
BuffID.Darkness,
|
||||
BuffID.Blackout,
|
||||
BuffID.Chilled,
|
||||
BuffID.Frozen,
|
||||
BuffID.Webbed,
|
||||
BuffID.Stoned,
|
||||
BuffID.Electrified,
|
||||
BuffID.Obstructed,
|
||||
BuffID.OgreSpit,
|
||||
BuffID.Suffocation,
|
||||
BuffID.VortexDebuff,
|
||||
BuffID.PotionSickness,
|
||||
BuffID.ManaSickness
|
||||
};
|
||||
|
||||
foreach (int buffId in immunities)
|
||||
{
|
||||
player.buffImmune[buffId] = true;
|
||||
}
|
||||
|
||||
// TODO: Implement Ascendant Swarm minions, sentinel beam volley, and nanite shard projectiles.
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using ReLogic.Graphics;
|
||||
using System;
|
||||
using Terraria;
|
||||
using Terraria.ModLoader;
|
||||
using ForgottenWawiTech.Content.Rarities;
|
||||
|
||||
namespace ForgottenWawiTech.Content.Items.Global
|
||||
{
|
||||
public class TranscendentRarityTooltip : GlobalItem
|
||||
{
|
||||
public override bool PreDrawTooltipLine(Item item, DrawableTooltipLine line, ref int yOffset)
|
||||
{
|
||||
if (item.rare != ModContent.RarityType<TranscendentItem>())
|
||||
return base.PreDrawTooltipLine(item, line, ref yOffset);
|
||||
|
||||
if (line.Mod != "Terraria" || line.Name != "ItemName")
|
||||
return base.PreDrawTooltipLine(item, line, ref yOffset);
|
||||
|
||||
float time = Main.GlobalTimeWrappedHourly;
|
||||
Vector2 position = new Vector2(line.X, line.Y);
|
||||
float scale = line.BaseScale.X;
|
||||
|
||||
ModRarity rarity = RarityLoader.GetRarity(item.rare);
|
||||
Color baseColor = rarity.RarityColor;
|
||||
|
||||
// Celestial orbit trail: faint echoes revolved around the text.
|
||||
const int orbitCopies = 5;
|
||||
for (int i = 0; i < orbitCopies; i++)
|
||||
{
|
||||
float angle = time * 1.2f + i * MathHelper.TwoPi / orbitCopies;
|
||||
float radius = 4.5f + 1.5f * (float)Math.Sin(time * 2.4f + i);
|
||||
Vector2 offset = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle)) * radius;
|
||||
|
||||
float pulse = 0.35f + 0.25f * (float)Math.Sin(time * 3f + i);
|
||||
Color orbitColor = Color.Lerp(baseColor, Color.White, pulse) * 0.55f;
|
||||
|
||||
DynamicSpriteFontExtensionMethods.DrawString(
|
||||
Main.spriteBatch,
|
||||
line.Font,
|
||||
line.Text,
|
||||
position + offset,
|
||||
orbitColor,
|
||||
line.Rotation,
|
||||
line.Origin,
|
||||
scale,
|
||||
SpriteEffects.None,
|
||||
0f
|
||||
);
|
||||
}
|
||||
|
||||
// Vertical aurora shimmer behind the main text.
|
||||
Vector2 auroraOffset = new Vector2(0f, (float)Math.Sin(time * 4.2f) * 2.2f);
|
||||
Color auroraColor = Color.Lerp(baseColor, new Color(240, 255, 220), 0.6f) * 0.7f;
|
||||
DynamicSpriteFontExtensionMethods.DrawString(
|
||||
Main.spriteBatch,
|
||||
line.Font,
|
||||
line.Text,
|
||||
position + auroraOffset,
|
||||
auroraColor,
|
||||
line.Rotation,
|
||||
line.Origin,
|
||||
scale * 1.04f,
|
||||
SpriteEffects.None,
|
||||
0f
|
||||
);
|
||||
|
||||
// Outline ensures readability against bright backgrounds.
|
||||
Vector2[] outlines =
|
||||
{
|
||||
new Vector2(-1f, 0f),
|
||||
new Vector2(1f, 0f),
|
||||
new Vector2(0f, -1f),
|
||||
new Vector2(0f, 1f)
|
||||
};
|
||||
|
||||
foreach (Vector2 outline in outlines)
|
||||
{
|
||||
DynamicSpriteFontExtensionMethods.DrawString(
|
||||
Main.spriteBatch,
|
||||
line.Font,
|
||||
line.Text,
|
||||
position + outline,
|
||||
Color.Black * 0.85f,
|
||||
line.Rotation,
|
||||
line.Origin,
|
||||
scale,
|
||||
SpriteEffects.None,
|
||||
0f
|
||||
);
|
||||
}
|
||||
|
||||
// Main text with cascading prism shimmer.
|
||||
float shimmer = (float)Math.Sin(time * 5.2f) * 0.5f + 0.5f;
|
||||
Color highlight = Color.Lerp(baseColor, Color.White, 0.45f + shimmer * 0.35f);
|
||||
Color finalColor = new Color(
|
||||
(byte)MathHelper.Clamp(baseColor.R + (highlight.R - baseColor.R) * shimmer, 0, 255),
|
||||
(byte)MathHelper.Clamp(baseColor.G + (highlight.G - baseColor.G) * shimmer, 0, 255),
|
||||
(byte)MathHelper.Clamp(baseColor.B + (highlight.B - baseColor.B) * shimmer, 0, 255)
|
||||
);
|
||||
|
||||
DynamicSpriteFontExtensionMethods.DrawString(
|
||||
Main.spriteBatch,
|
||||
line.Font,
|
||||
line.Text,
|
||||
position,
|
||||
finalColor,
|
||||
line.Rotation,
|
||||
line.Origin,
|
||||
scale,
|
||||
SpriteEffects.None,
|
||||
0f
|
||||
);
|
||||
|
||||
// Add a rising stardust sweep that briefly flashes across the name.
|
||||
float sweepPos = (float)Math.Sin(time * 1.6f) * 0.5f + 0.5f;
|
||||
Vector2 sweepOffset = new Vector2((sweepPos - 0.5f) * 14f, -6f);
|
||||
Color sweepColor = new Color(255, 255, 220) * 0.5f;
|
||||
DynamicSpriteFontExtensionMethods.DrawString(
|
||||
Main.spriteBatch,
|
||||
line.Font,
|
||||
line.Text,
|
||||
position + sweepOffset,
|
||||
sweepColor,
|
||||
line.Rotation,
|
||||
line.Origin,
|
||||
scale * 0.9f,
|
||||
SpriteEffects.None,
|
||||
0f
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||