Add trans set

This commit is contained in:
2025-11-20 11:35:07 +00:00
parent c0f4a516a8
commit f3aecf176c
22 changed files with 728 additions and 1 deletions
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using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Items.Materials;
using ForgottenWawiTech.Content.Rarities;
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
using ForgottenWawiTech.Content.Tiles.CraftingStations;
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
{
[AutoloadEquip(EquipType.Body)]
public class TranscendentCoreplate : ModItem
{
public override void SetDefaults()
{
Item.width = 20;
Item.height = 20;
Item.value = Item.sellPrice(platinum: 250);
Item.rare = ModContent.RarityType<TranscendentItem>();
Item.defense = 64;
}
public override void UpdateEquip(Player player)
{
player.GetDamage(DamageClass.Generic) += 0.22f;
player.GetCritChance(DamageClass.Generic) += 12;
player.endurance += 0.10f;
player.statLifeMax2 += 220;
player.statManaMax2 += 160;
player.lifeRegen += 8;
player.manaCost -= 0.20f;
player.maxMinions += 4;
player.maxTurrets += 2;
player.buffImmune[BuffID.Bleeding] = true;
player.buffImmune[BuffID.Poisoned] = true;
player.buffImmune[BuffID.OnFire] = true;
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<SingularityChestplate>())
.AddIngredient(ModContent.ItemType<AvaliVanguardChestplate>())
.AddIngredient(ModContent.ItemType<ProtogenSentinelChestplate>())
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
.AddIngredient(ModContent.ItemType<EnergyCore>(), 12)
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
.AddIngredient(ModContent.ItemType<ContainmentUnit>(), 2)
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
.AddTile(ModContent.TileType<SingularitySealingUnit>())
.Register();
}
}
}
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using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
using ForgottenWawiTech.Content.Items.Materials;
using ForgottenWawiTech.Content.Rarities;
using ForgottenWawiTech.Content.Tiles.CraftingStations;
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
{
[AutoloadEquip(EquipType.Head)]
public class TranscendentCowl : ModItem
{
public override void SetDefaults()
{
Item.width = 20;
Item.height = 20;
Item.value = Item.sellPrice(platinum: 250);
Item.rare = ModContent.RarityType<TranscendentItem>();
Item.defense = 52;
}
public override void UpdateEquip(Player player)
{
player.GetDamage(DamageClass.Summon) += 0.40f;
player.maxMinions += 5;
player.maxTurrets += 2;
player.statLifeMax2 += 220;
player.endurance += 0.10f;
player.whipRangeMultiplier += 0.25f;
player.GetAttackSpeed(DamageClass.Summon) += 0.20f;
}
public override bool IsArmorSet(Item head, Item body, Item legs)
{
return body.type == ModContent.ItemType<TranscendentCoreplate>() && legs.type == ModContent.ItemType<TranscendentGreaves>();
}
public override void UpdateArmorSet(Player player)
{
TranscendentSetEffects.ApplySetBonus(player);
player.GetDamage(DamageClass.Summon) += 0.30f;
player.GetAttackSpeed(DamageClass.Summon) += 0.25f;
player.maxMinions += 4;
player.maxTurrets += 2;
player.whipRangeMultiplier += 0.20f;
player.spiderArmor = true;
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<SingularityHelmet>())
.AddIngredient(ModContent.ItemType<AvaliVanguardCowl>())
.AddIngredient(ModContent.ItemType<ProtogenSentinelCowl>())
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
.AddTile(ModContent.TileType<SingularitySealingUnit>())
.Register();
}
}
}
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using System;
using Terraria;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Items.Materials;
using ForgottenWawiTech.Content.Rarities;
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
using ForgottenWawiTech.Content.Tiles.CraftingStations;
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
{
[AutoloadEquip(EquipType.Legs)]
public class TranscendentGreaves : ModItem
{
public override void SetDefaults()
{
Item.width = 20;
Item.height = 20;
Item.value = Item.sellPrice(platinum: 250);
Item.rare = ModContent.RarityType<TranscendentItem>();
Item.defense = 56;
}
public override void UpdateEquip(Player player)
{
player.GetDamage(DamageClass.Generic) += 0.18f;
player.GetCritChance(DamageClass.Generic) += 10;
player.statLifeMax2 += 160;
player.moveSpeed += 0.35f;
player.runAcceleration += 0.12f;
player.maxRunSpeed += 2.5f;
player.jumpSpeedBoost += 3.5f;
player.wingTimeMax = Math.Max(player.wingTimeMax, 1800);
player.endurance += 0.08f;
player.noFallDmg = true;
player.rocketBoots = Math.Max(player.rocketBoots, 3);
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<SingularityLeggings>())
.AddIngredient(ModContent.ItemType<AvaliVanguardLeggings>())
.AddIngredient(ModContent.ItemType<ProtogenSentinelLeggings>())
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 4)
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 16)
.AddIngredient(ModContent.ItemType<ContainmentUnit>(), 1)
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
.AddTile(ModContent.TileType<SingularitySealingUnit>())
.Register();
}
}
}
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using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
using ForgottenWawiTech.Content.Items.Materials;
using ForgottenWawiTech.Content.Rarities;
using ForgottenWawiTech.Content.Tiles.CraftingStations;
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
{
[AutoloadEquip(EquipType.Head)]
public class TranscendentHelm : ModItem
{
public override void SetDefaults()
{
Item.width = 20;
Item.height = 20;
Item.value = Item.sellPrice(platinum: 250);
Item.rare = ModContent.RarityType<TranscendentItem>();
Item.defense = 58;
}
public override void UpdateEquip(Player player)
{
player.GetDamage(DamageClass.Melee) += 0.30f;
player.GetCritChance(DamageClass.Melee) += 20;
player.GetAttackSpeed(DamageClass.Melee) += 0.25f;
player.statLifeMax2 += 250;
player.endurance += 0.10f;
player.magmaStone = true;
player.autoReuseGlove = true;
player.meleeScaleGlove = true;
player.kbGlove = true;
}
public override bool IsArmorSet(Item head, Item body, Item legs)
{
return body.type == ModContent.ItemType<TranscendentCoreplate>() && legs.type == ModContent.ItemType<TranscendentGreaves>();
}
public override void UpdateArmorSet(Player player)
{
TranscendentSetEffects.ApplySetBonus(player);
player.GetDamage(DamageClass.Melee) += 0.18f;
player.GetAttackSpeed(DamageClass.Melee) += 0.18f;
//player.meleeSpeed += 0.10f;
player.meleeScaleGlove = true;
player.autoReuseGlove = true;
player.kbGlove = true;
player.lavaImmune = true;
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<SingularityHelmet>())
.AddIngredient(ModContent.ItemType<AvaliVanguardHelmet>())
.AddIngredient(ModContent.ItemType<ProtogenSentinelHelmet>())
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
.AddTile(ModContent.TileType<SingularitySealingUnit>())
.Register();
}
}
}
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using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
using ForgottenWawiTech.Content.Items.Materials;
using ForgottenWawiTech.Content.Rarities;
using ForgottenWawiTech.Content.Tiles.CraftingStations;
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
{
[AutoloadEquip(EquipType.Head)]
public class TranscendentHood : ModItem
{
public override void SetDefaults()
{
Item.width = 20;
Item.height = 20;
Item.value = Item.sellPrice(platinum: 250);
Item.rare = ModContent.RarityType<TranscendentItem>();
Item.defense = 54;
}
public override void UpdateEquip(Player player)
{
player.GetDamage(DamageClass.Magic) += 0.34f;
player.GetCritChance(DamageClass.Magic) += 18;
player.statManaMax2 += 320;
player.manaCost -= 0.30f;
player.manaRegenBonus += 200;
player.manaFlower = true;
player.manaMagnet = true;
}
public override bool IsArmorSet(Item head, Item body, Item legs)
{
return body.type == ModContent.ItemType<TranscendentCoreplate>() && legs.type == ModContent.ItemType<TranscendentGreaves>();
}
public override void UpdateArmorSet(Player player)
{
TranscendentSetEffects.ApplySetBonus(player);
player.GetDamage(DamageClass.Magic) += 0.22f;
player.GetCritChance(DamageClass.Magic) += 20;
player.manaCost -= 0.18f;
player.manaRegenBonus += 150;
player.manaFlower = true;
player.magicCuffs = true;
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<SingularityHelmet>())
.AddIngredient(ModContent.ItemType<AvaliVanguardHood>())
.AddIngredient(ModContent.ItemType<ProtogenSentinelHood>())
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
.AddTile(ModContent.TileType<SingularitySealingUnit>())
.Register();
}
}
}
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using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Items.Armor.AvaliVanguardSet;
using ForgottenWawiTech.Content.Items.Armor.ProtogenSentinelSet;
using ForgottenWawiTech.Content.Items.Armor.SingularitySet;
using ForgottenWawiTech.Content.Items.Materials;
using ForgottenWawiTech.Content.Rarities;
using ForgottenWawiTech.Content.Tiles.CraftingStations;
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
{
[AutoloadEquip(EquipType.Head)]
public class TranscendentMask : ModItem
{
public override void SetDefaults()
{
Item.width = 20;
Item.height = 20;
Item.value = Item.sellPrice(platinum: 250);
Item.rare = ModContent.RarityType<TranscendentItem>();
Item.defense = 56;
}
public override void UpdateEquip(Player player)
{
player.GetDamage(DamageClass.Ranged) += 0.32f;
player.GetCritChance(DamageClass.Ranged) += 22;
player.statLifeMax2 += 180;
player.statManaMax2 += 120;
player.endurance += 0.08f;
player.ammoCost80 = true;
player.scope = true;
player.archery = true;
}
public override bool IsArmorSet(Item head, Item body, Item legs)
{
return body.type == ModContent.ItemType<TranscendentCoreplate>() && legs.type == ModContent.ItemType<TranscendentGreaves>();
}
public override void UpdateArmorSet(Player player)
{
TranscendentSetEffects.ApplySetBonus(player);
player.GetDamage(DamageClass.Ranged) += 0.22f;
player.GetCritChance(DamageClass.Ranged) += 25;
player.ammoBox = true;
player.ammoCost75 = true;
player.archery = true;
player.scope = true;
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<SingularityHelmet>())
.AddIngredient(ModContent.ItemType<AvaliVanguardMask>())
.AddIngredient(ModContent.ItemType<ProtogenSentinelMask>())
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 6)
.AddIngredient(ModContent.ItemType<EnergyCore>(), 10)
.AddIngredient(ModContent.ItemType<MalfunctioningNanites>(), 18)
.AddIngredient(ModContent.ItemType<UnstableMatter>(), 4)
.AddTile(ModContent.TileType<SingularitySealingUnit>())
.Register();
}
}
}
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using System;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace ForgottenWawiTech.Content.Items.Armor.TranscendentSet
{
internal static class TranscendentSetEffects
{
private const string SetBonusDescription =
"Summons the Ascendant Swarm, sentinel core, and singularity star to fight alongside you\n" +
"+35% damage, +25% critical strike chance, +20% damage reduction, +6 max minions, +3 max turrets\n" +
"Grants limitless mobility, nearly absolute elemental immunity, and causes attacks to shed seeking nanite shards";
internal static void ApplySetBonus(Player player)
{
player.setBonus = SetBonusDescription;
player.GetDamage(DamageClass.Generic) += 0.35f;
player.GetCritChance(DamageClass.Generic) += 25;
player.endurance += 0.20f;
player.statLifeMax2 += 200;
player.statManaMax2 += 150;
player.lifeRegen += 10;
player.moveSpeed += 0.40f;
player.accRunSpeed += 3f;
player.maxRunSpeed += 3f;
player.jumpBoost = true;
player.jumpSpeedBoost += 4f;
player.hasMagiluminescence = true;
player.rocketBoots = Math.Max(player.rocketBoots, 3);
player.noFallDmg = true;
player.autoJump = true;
player.maxMinions += 6;
player.maxTurrets += 3;
player.GetDamage(DamageClass.Summon) += 0.25f;
player.GetAttackSpeed(DamageClass.Melee) += 0.20f;
player.GetAttackSpeed(DamageClass.Summon) += 0.20f;
player.waterWalk = true;
player.ignoreWater = true;
player.fireWalk = true;
player.lavaImmune = true;
player.iceSkate = true;
player.blackBelt = true;
player.sporeSac = true;
player.wingTimeMax = Math.Max(player.wingTimeMax, 900);
int[] immunities =
{
BuffID.OnFire,
BuffID.OnFire3,
BuffID.Burning,
BuffID.Frostburn,
BuffID.Frostburn2,
BuffID.CursedInferno,
BuffID.Ichor,
BuffID.ShadowFlame,
BuffID.Venom,
BuffID.Poisoned,
BuffID.Confused,
BuffID.Slow,
BuffID.Weak,
BuffID.Silenced,
BuffID.Cursed,
BuffID.Darkness,
BuffID.Blackout,
BuffID.Chilled,
BuffID.Frozen,
BuffID.Webbed,
BuffID.Stoned,
BuffID.Electrified,
BuffID.Obstructed,
BuffID.OgreSpit,
BuffID.Suffocation,
BuffID.VortexDebuff,
BuffID.PotionSickness,
BuffID.ManaSickness
};
foreach (int buffId in immunities)
{
player.buffImmune[buffId] = true;
}
// TODO: Implement Ascendant Swarm minions, sentinel beam volley, and nanite shard projectiles.
}
}
}
@@ -0,0 +1,136 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using ReLogic.Graphics;
using System;
using Terraria;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Rarities;
namespace ForgottenWawiTech.Content.Items.Global
{
public class TranscendentRarityTooltip : GlobalItem
{
public override bool PreDrawTooltipLine(Item item, DrawableTooltipLine line, ref int yOffset)
{
if (item.rare != ModContent.RarityType<TranscendentItem>())
return base.PreDrawTooltipLine(item, line, ref yOffset);
if (line.Mod != "Terraria" || line.Name != "ItemName")
return base.PreDrawTooltipLine(item, line, ref yOffset);
float time = Main.GlobalTimeWrappedHourly;
Vector2 position = new Vector2(line.X, line.Y);
float scale = line.BaseScale.X;
ModRarity rarity = RarityLoader.GetRarity(item.rare);
Color baseColor = rarity.RarityColor;
// Celestial orbit trail: faint echoes revolved around the text.
const int orbitCopies = 5;
for (int i = 0; i < orbitCopies; i++)
{
float angle = time * 1.2f + i * MathHelper.TwoPi / orbitCopies;
float radius = 4.5f + 1.5f * (float)Math.Sin(time * 2.4f + i);
Vector2 offset = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle)) * radius;
float pulse = 0.35f + 0.25f * (float)Math.Sin(time * 3f + i);
Color orbitColor = Color.Lerp(baseColor, Color.White, pulse) * 0.55f;
DynamicSpriteFontExtensionMethods.DrawString(
Main.spriteBatch,
line.Font,
line.Text,
position + offset,
orbitColor,
line.Rotation,
line.Origin,
scale,
SpriteEffects.None,
0f
);
}
// Vertical aurora shimmer behind the main text.
Vector2 auroraOffset = new Vector2(0f, (float)Math.Sin(time * 4.2f) * 2.2f);
Color auroraColor = Color.Lerp(baseColor, new Color(240, 255, 220), 0.6f) * 0.7f;
DynamicSpriteFontExtensionMethods.DrawString(
Main.spriteBatch,
line.Font,
line.Text,
position + auroraOffset,
auroraColor,
line.Rotation,
line.Origin,
scale * 1.04f,
SpriteEffects.None,
0f
);
// Outline ensures readability against bright backgrounds.
Vector2[] outlines =
{
new Vector2(-1f, 0f),
new Vector2(1f, 0f),
new Vector2(0f, -1f),
new Vector2(0f, 1f)
};
foreach (Vector2 outline in outlines)
{
DynamicSpriteFontExtensionMethods.DrawString(
Main.spriteBatch,
line.Font,
line.Text,
position + outline,
Color.Black * 0.85f,
line.Rotation,
line.Origin,
scale,
SpriteEffects.None,
0f
);
}
// Main text with cascading prism shimmer.
float shimmer = (float)Math.Sin(time * 5.2f) * 0.5f + 0.5f;
Color highlight = Color.Lerp(baseColor, Color.White, 0.45f + shimmer * 0.35f);
Color finalColor = new Color(
(byte)MathHelper.Clamp(baseColor.R + (highlight.R - baseColor.R) * shimmer, 0, 255),
(byte)MathHelper.Clamp(baseColor.G + (highlight.G - baseColor.G) * shimmer, 0, 255),
(byte)MathHelper.Clamp(baseColor.B + (highlight.B - baseColor.B) * shimmer, 0, 255)
);
DynamicSpriteFontExtensionMethods.DrawString(
Main.spriteBatch,
line.Font,
line.Text,
position,
finalColor,
line.Rotation,
line.Origin,
scale,
SpriteEffects.None,
0f
);
// Add a rising stardust sweep that briefly flashes across the name.
float sweepPos = (float)Math.Sin(time * 1.6f) * 0.5f + 0.5f;
Vector2 sweepOffset = new Vector2((sweepPos - 0.5f) * 14f, -6f);
Color sweepColor = new Color(255, 255, 220) * 0.5f;
DynamicSpriteFontExtensionMethods.DrawString(
Main.spriteBatch,
line.Font,
line.Text,
position + sweepOffset,
sweepColor,
line.Rotation,
line.Origin,
scale * 0.9f,
SpriteEffects.None,
0f
);
return false;
}
}
}
+34
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using Microsoft.Xna.Framework;
using System;
using Terraria;
using Terraria.ModLoader;
namespace ForgottenWawiTech.Content.Rarities
{
public class TranscendentItem : ModRarity
{
public override Color RarityColor
{
get
{
float time = Main.GlobalTimeWrappedHourly;
Color singularity = new Color(160, 0, 255);
Color corrupted = new Color(0, 255, 200);
Color sentinel = new Color(90, 220, 255);
Color avalian = new Color(255, 170, 90);
float pulse = (float)(Math.Sin(time * MathHelper.TwoPi) * 0.5f + 0.5f);
float swirl = (float)(Math.Sin(time * 0.75f * MathHelper.TwoPi + Math.PI / 3f) * 0.5f + 0.5f);
float flare = (float)Math.Pow(Math.Max(0f, (float)Math.Sin(time * 2.1f * MathHelper.TwoPi)), 4f);
Color blend = Color.Lerp(singularity, corrupted, pulse);
blend = Color.Lerp(blend, sentinel, swirl * 0.6f);
blend = Color.Lerp(blend, avalian, (1f - pulse) * 0.4f);
float brightness = 1f + 0.35f * flare;
return blend * brightness;
}
}
}
}
@@ -257,8 +257,9 @@ Items: {
DisplayName: Avali Scout Pack
Tooltip:
'''
-10% damage
+15% movement speed.
A compact survival rig packed with rations, tools, and portable scanners.
Pairs with the Scout armor to keep you light on your talons and ready for recon.
'''
}
@@ -649,6 +650,85 @@ Items: {
'''
}
TranscendentHelm: {
DisplayName: Transcendent Helm
Tooltip:
'''
+30% melee damage
+20% melee critical strike chance
+25% melee attack speed
+250 maximum life
+10% damage reduction
Fuses singularity fury with Avali agility and Protogen precision.
'''
}
TranscendentMask: {
DisplayName: Transcendent Mask
Tooltip:
'''
+32% ranged damage
+22% ranged critical strike chance
+180 maximum life
+120 maximum mana
+8% damage reduction
Tri-spectrum targeting uplinks every shot to a nanite hunting net.
'''
}
TranscendentHood: {
DisplayName: Transcendent Hood
Tooltip:
'''
+34% magic damage
+18% magic critical strike chance
+320 maximum mana
-30% mana cost
+200 mana regeneration
Wires your mind straight into the singularity-swarm lattice.
'''
}
TranscendentCowl: {
DisplayName: Transcendent Cowl
Tooltip:
'''
+40% summon damage
+5 max minions
+2 max turrets
+220 maximum life
+10% damage reduction
Drone, sentinel, and singularity spirits obey every command.
'''
}
TranscendentCoreplate: {
DisplayName: Transcendent Coreplate
Tooltip:
'''
+22% damage
+12% critical strike chance
+220 maximum life
+160 maximum mana
+8 life regeneration
+4 max minions, +2 max turrets, -20% mana cost, +10% damage reduction
An apex core woven from singularity alloys and corrupted nanites.
'''
}
TranscendentGreaves: {
DisplayName: Transcendent Greaves
Tooltip:
'''
+18% damage
+10% critical strike chance
+160 maximum life
+35% movement speed
+2.5 max run speed, +3.5 jump speed, +8% damage reduction
Leaves photon echoes as you outrun reality itself.
'''
}
ProtogenSentinelHelmet: {
DisplayName: Protogen Sentinel Helmet
Tooltip: