using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace ForgottenWawiTech.Content.Projectiles.Singularity { public class SingularityOrbBeam : ModProjectile { public override void SetStaticDefaults() { ProjectileID.Sets.MinionShot[Type] = true; } public override void SetDefaults() { Projectile.width = 16; Projectile.height = 16; Projectile.friendly = true; Projectile.timeLeft = 120; Projectile.penetrate = 3; Projectile.tileCollide = false; Projectile.ignoreWater = true; Projectile.DamageType = DamageClass.Generic; Projectile.extraUpdates = 1; Projectile.usesLocalNPCImmunity = true; Projectile.localNPCHitCooldown = 8; } public override void AI() { Projectile.rotation = Projectile.velocity.ToRotation(); Lighting.AddLight(Projectile.Center, 0.7f, 0.25f, 0.85f); if (Main.rand.NextBool(3)) { Dust dust = Dust.NewDustDirect(Projectile.position, Projectile.width, Projectile.height, DustID.PinkTorch, Projectile.velocity.X * 0.2f, Projectile.velocity.Y * 0.2f, 150, default, 1.2f); dust.noGravity = true; } } } }