using Terraria; using Terraria.ID; using Terraria.ModLoader; using Microsoft.Xna.Framework; namespace ForgottenWawiTech.Content.NPCs.OriginalLyyka { [AutoloadBossHead] public class Terra : ModNPC { public override void SetStaticDefaults() { // DisplayName.SetDefault("Terra"); Main.npcFrameCount[NPC.type] = 1; } public override void SetDefaults() { NPC.width = 48; NPC.height = 48; NPC.damage = 80; NPC.defense = 20; NPC.lifeMax = 20000; NPC.HitSound = SoundID.NPCHit1; NPC.DeathSound = SoundID.NPCDeath1; NPC.knockBackResist = 0f; NPC.boss = true; NPC.aiStyle = -1; // custom AI will be added later NPC.value = Item.buyPrice(0, 2, 0, 0); } public override void AI() { // Placeholder AI: hover in place and face the player Player target = Main.player[NPC.target]; if (!target.active || target.dead) { NPC.TargetClosest(false); target = Main.player[NPC.target]; } Vector2 direction = target.Center - NPC.Center; direction.Normalize(); float speed = 2.5f; NPC.velocity = (NPC.velocity * 30f + direction * speed) / 31f; NPC.spriteDirection = NPC.direction = (direction.X < 0f) ? -1 : 1; } } }