# This file will automatically update with entries for new content after a build and reload. Items: { Nyanageddon: { Tooltip: ''' Mob the rainbow, taste the rainbow. Ethically questionable. ''' DisplayName: Nyanageddon } BoulderCannon: { Tooltip: ''' I've been a baaaaad raccoon. Fires boulders at supersonic speeds. Useful for punishing raccoons. ''' DisplayName: Pete } TrueNyanageddon: { Tooltip: Why are you like this? DisplayName: True Nyanageddon } NikoSummon: { Tooltip: ''' Summons Niko. Not consumable 'You are about to have a bad time.' ''' DisplayName: Niko Summon } NeptuneSummon: { Tooltip: ''' Summons Neptune. Not consumable 'The waves are restless...' ''' DisplayName: Neptune Summon } LyykaSummon: { Tooltip: ''' Summons Lyyka. Not consumable 'You hear several voices calling out...' ''' DisplayName: Lyyka Summon } LexySummon: { DisplayName: Lexy Summon Tooltip: ''' Summons Lexy. Not consumable 'Twist their minds.' ''' } } NPCs: { Lexy.DisplayName: Lexy LexyNPC: { DisplayName: Lexy TownNPCMood: { Content: I am content. NoHome: I hate not having a home. FarFromHome: I am too far from home. LoveSpace: I love having so much space. DislikeCrowded: I dislike how crowded I am. HateCrowded: I hate how crowded I am. LikeNPC_Princess: I like {NPCName}. Princess_LovesNPC: I like {NPCName}. } } Clara.DisplayName: Clara Lyyka.DisplayName: Lyyka LyykaNPC: { DisplayName: Lyyka TownNPCMood: { Content: I am content. NoHome: I hate not having a home. FarFromHome: I am too far from home. LoveSpace: I love having so much space. DislikeCrowded: I dislike how crowded I am. HateCrowded: I hate how crowded I am. LikeNPC_Princess: I like {NPCName}. Princess_LovesNPC: I like {NPCName}. } } Terra.DisplayName: Terra Neptune.DisplayName: Neptune NeptuneNPC: { DisplayName: Neptune TownNPCMood: { Content: I am content. NoHome: I hate not having a home. FarFromHome: I am too far from home. LoveSpace: I love having so much space. DislikeCrowded: I dislike how crowded I am. HateCrowded: I hate how crowded I am. LikeNPC_Princess: I like {NPCName}. Princess_LovesNPC: I like {NPCName}. } } Raccoon.DisplayName: Raccoon Niko.DisplayName: Niko NikoNPC: { DisplayName: Niko TownNPCMood: { Content: I am content. NoHome: I hate not having a home. FarFromHome: I am too far from home. LoveSpace: I love having so much space. DislikeCrowded: I dislike how crowded I am. HateCrowded: I hate how crowded I am. LikeNPC_Princess: I like {NPCName}. Princess_LovesNPC: I like {NPCName}. } } }