using Terraria; using Terraria.ID; using Terraria.ModLoader; using ForgottenWawiTech.Content.Items.Materials; using ForgottenWawiTech.Content.Rarities; namespace ForgottenWawiTech.Content.Items.Armor.SingularitySet { [AutoloadEquip(EquipType.Head)] public class SingularityHelmet : ModItem { public override void SetDefaults() { Item.width = 18; Item.height = 18; Item.value = Item.sellPrice(gold: 5); Item.rare = ModContent.RarityType(); Item.defense = 18; } public override void UpdateEquip(Player player) { player.GetDamage(DamageClass.Generic) += 0.15f; player.GetCritChance(DamageClass.Generic) += 10; } public override bool IsArmorSet(Item head, Item body, Item legs) { return body.type == ModContent.ItemType() && legs.type == ModContent.ItemType(); } public override void UpdateArmorSet(Player player) { player.setBonus = "Increased damage and critical strike chance\n+20% damage\n+15% critical strike chance"; player.GetDamage(DamageClass.Generic) += 0.20f; player.GetCritChance(DamageClass.Generic) += 15; } public override void AddRecipes() { CreateRecipe() .AddIngredient(ModContent.ItemType(), 12) .AddTile(TileID.MythrilAnvil) .Register(); } } }