# This file will automatically update with entries for new content after a build and reload. Items: { Nyanageddon: { Tooltip: ''' Mob the rainbow, taste the rainbow. Ethically questionable. ''' DisplayName: Nyanageddon } RaccoonPunisher: { Tooltip: I've been a baaaaad raccoon. DisplayName: Raccoon Punisher } TrueNyanageddon: { Tooltip: ''' The ultimate evolution of the Meowmere. Mob the rainbow, taste the rainbow, transcend the rainbow. Ethically questionable. ''' DisplayName: True Nyanageddon } NikoSummon: { Tooltip: ''' Summons Niko. Not consumable. 'Until my final breath I will grind you to dust until your dust begs for death, you meainingless FUCK!' ''' DisplayName: Bird Thing } NeptuneSummon: { Tooltip: ''' Summons Neptune. Not consumable 'The waves are restless...' ''' DisplayName: Megaladon } LyykaSummon: { Tooltip: ''' Summons Lyyka. Not consumable 'A strum, a heartbeat, a whisper.' ''' DisplayName: SLW STRIX } LexySummon: { DisplayName: Expensive-looking RAM Stick Tooltip: ''' Summons Lexy. Not consumable Not edible.... I think. ''' } RGBass: { DisplayName: RG-Bass Tooltip: A gamer fish. It radiates with caffeine. } HighTechMarvelItem: { DisplayName: High Tech Marvel Tooltip: A high-tech crafting station. } TomeOfUnyielding: { DisplayName: Singularity-Infused Tome Of Unyielding Tooltip: ''' A tome radiating with the power of the void. You probably shouldn't hold it so close. ''' } ShatteredPrism: { DisplayName: Shattered Prism Tooltip: ''' A Last Prism exposed to the power of several singularities. The chaos within seems desperate to be released. ''' } DevInfiniteMana: { DisplayName: Infinite Mana Tooltip: ''' You shouldn't have this. +1000 max mana. Prevents mana from being drained. ''' } SoulOfAvalon: { DisplayName: Soul Of Avalon Tooltip: "" } RGBAlloy: { DisplayName: RGB Alloy Tooltip: ''' A high-tech alloy used in advanced crafting. Shimmers with red, green, and blue hues. ''' } VisorShard: { DisplayName: Visor Shard Tooltip: ''' A fragment of a broken Nanite Visor. Still hums with residual energy. ''' } MiniSingularity: { Tooltip: ''' A small, contained singularity. Handle with care. ''' DisplayName: Mini Singularity } ControlledSingularity: { Tooltip: ''' A stabilized captive singularity for advanced applications. Extremely volatile if mishandled. ''' DisplayName: Controlled Singularity } SingularityChestplate: { DisplayName: Singularity Chestplate Tooltip: ''' +50% damage +40 max mana +10% damage reduction -50% mana cost +1000 max life +20 max minions 'You feel a strange power coursing through your veins.' ''' } SingularityHelmet: { DisplayName: Singularity Helmet Tooltip: ''' +50% damage +100% critical strike chance +10% damage reduction +500 max life 'Your mind feels sharper, as if touched by the void itself.' ''' } SingularityLeggings: { DisplayName: Singularity Leggings Tooltip: ''' +500% movement speed +50% damage +10% damage reduction +500 max life Allows infinite flight. 'You feel lighter on your feet, as if gravity itself has less hold on you.' ''' } SingularityHammer: { DisplayName: Singularity Hammer Tooltip: "" } SingularityMultitool: { Tooltip: "" DisplayName: Singularity Multitool } ContainmentUnit: { Tooltip: ''' A high-tech containment unit for stabilizing singularities. Essential for advanced singularity research and applications. ''' DisplayName: Containment Unit } SingularitySealingUnitItem: { Tooltip: ''' A specialized device used to seal and stabilize singularities. Used for singularity crafting. ''' DisplayName: Singularity Sealing Unit Item } EnergyCore: { Tooltip: ''' A core pulsating with concentrated energy. Used in high-tech crafting and energy applications. ''' DisplayName: Energy Core } SingularityAlloy: { Tooltip: A singularity formed into a stable, sturdy alloy. DisplayName: Singularity Alloy } AvaliFeather: { Tooltip: A feather from an Avali. DisplayName: Avali Feather } NeptuneTrophyItem: { Tooltip: Surprisingly large for a trophy. Especially from an otter. DisplayName: Neptune Trophy Item } BeamAttackWand: { Tooltip: ''' A wand that fires several balls of energy in quick succession. You'll get em next time! Beam attack! ''' DisplayName: Beam Staff } EssenceOfClutches: { Tooltip: ''' A blessing from the God of Clutches himself. Its power is the result of a display of unprecedented skill. ''' DisplayName: Essence Of Clutches } AvaliScoutPack: { DisplayName: Avali Scout Pack Tooltip: ''' A compact survival rig packed with rations, tools, and portable scanners. Pairs with the Scout armor to keep you light on your talons and ready for recon. ''' } AvaliScoutCowl: { DisplayName: Avali Scout Cowl Tooltip: ''' +10% summon damage +1 max minion +15 maximum life Agile, insulated headwrap favored by Avali beastmasters. ''' } AvaliScoutChestplate: { Tooltip: ''' +5% damage +3% critical strike chance +20 maximum life +8% movement speed Keeps you warm, nimble, and ready to pounce. ''' DisplayName: Avali Scout Chestplate } AvaliScoutHelmet: { DisplayName: Avali Scout Helmet Tooltip: ''' +8% melee damage +5% melee critical strike chance +20 maximum life Trimmed for close-quarters skirmishes under thin atmospheric pressure. ''' } AvaliScoutHood: { DisplayName: Avali Scout Hood Tooltip: ''' +12% magic damage +40 maximum mana -8% mana cost Cyber-insulated hood wired for rapid spell telemetry. ''' } AvaliScoutLeggings: { DisplayName: Avali Scout Leggings Tooltip: ''' +3% damage +2% critical strike chance +10 maximum life +12% movement speed Digitigrade braces that keep pace with any hunt. ''' } AvaliScoutMask: { DisplayName: Avali Scout Mask Tooltip: ''' +10% ranged damage +7% ranged critical strike chance +15 maximum life Targeting optics tuned for high-altitude sniping. ''' } AvaliSkirmisherChestplate: { DisplayName: Avali Skirmisher Chestplate Tooltip: ''' +10% damage +6% critical strike chance +50 maximum life +15% movement speed Layered plating without sacrificing the Avali sprint advantage. ''' } AvaliSkirmisherCowl: { DisplayName: Avali Skirmisher Cowl Tooltip: ''' +18% summon damage +2 max minions +40 maximum life Thermal drones swarm to your call, hunting whatever you mark. ''' } AvaliSkirmisherHelmet: { DisplayName: Avali Skirmisher Helmet Tooltip: ''' +15% melee damage +10% melee critical strike chance +50 maximum life +10% melee attack speed Reinforced brow guards for brutal hit-and-run engagements. ''' } AvaliSkirmisherHood: { DisplayName: Avali Skirmisher Hood Tooltip: ''' +20% magic damage +80 maximum mana -12% mana cost +8% magic critical strike chance Calibrated spell lattice tuned for mid-battle shockwaves. ''' } AvaliSkirmisherLeggings: { DisplayName: Avali Skirmisher Leggings Tooltip: ''' +8% damage +6% critical strike chance +20 maximum life +20% movement speed Trailblazer braces for rapid flanks and hover boosts. ''' } AvaliSkirmisherMask: { DisplayName: Avali Skirmisher Mask Tooltip: ''' +18% ranged damage +14% ranged critical strike chance +45 maximum life Thermal HUD highlights weak points for your entire squad. ''' } AvaliVanguardChestplate: { DisplayName: Avali Vanguard Chestplate Tooltip: ''' +15% damage +10% critical strike chance +80 maximum life +20% movement speed +5% damage reduction Forged for strike leaders spearheading pre-SCal operations. ''' } AvaliVanguardCowl: { DisplayName: Avali Vanguard Cowl Tooltip: ''' +28% summon damage +3 max minions +70 maximum life +5% damage reduction Command an entire drone pack with a single gesture. ''' } AvaliVanguardHelmet: { DisplayName: Avali Vanguard Helmet Tooltip: ''' +25% melee damage +15% melee critical strike chance +80 maximum life +15% melee attack speed +5% damage reduction Predatory plating for warriors who refuse to yield ground. ''' } AvaliVanguardHood: { DisplayName: Avali Vanguard Hood Tooltip: ''' +30% magic damage +120 maximum mana -18% mana cost +12% magic critical strike chance +5% damage reduction Channel singularity-grade pulse storms while staying shielded. ''' } AvaliVanguardLeggings: { DisplayName: Avali Vanguard Leggings Tooltip: ''' +13% damage +8% critical strike chance +40 maximum life +30% movement speed +5% damage reduction Stability gyros keep your footing even in singularity crosswinds. ''' } AvaliVanguardMask: { DisplayName: Avali Vanguard Mask Tooltip: ''' +28% ranged damage +18% ranged critical strike chance +75 maximum life +5% damage reduction Spectrum lenses paint target vectors in real time. ''' } ProtogenInitiateChestplate: { DisplayName: Protogen Initiate Chestplate Tooltip: ''' +6% damage +3% critical strike chance +20 maximum life +30 maximum mana Nanofiber frame for aspiring Protogen pilots. ''' } ProtogenInitiateCowl: { DisplayName: Protogen Initiate Cowl Tooltip: ''' +11% summon damage +1 max minion +12 maximum life +20 maximum mana Early-grade control uplink for companion drones. ''' } ProtogenInitiateHelmet: { DisplayName: Protogen Initiate Helmet Tooltip: ''' +9% melee damage +4% melee critical strike chance +15 maximum life +20 maximum mana Entry-level combat firmware for close-range conversions. ''' } ProtogenInitiateHood: { DisplayName: Protogen Initiate Hood Tooltip: ''' +13% magic damage +50 maximum mana -10% mana cost Fresh firmware syncs your cortex to the grid. ''' } ProtogenInitiateLeggings: { DisplayName: Protogen Initiate Leggings Tooltip: ''' +4% damage +2% critical strike chance +10 maximum life +20 maximum mana +8% movement speed Mag-boosted stabilizers for your first field deployments. ''' } ProtogenInitiateMask: { DisplayName: Protogen Initiate Mask Tooltip: ''' +11% ranged damage +6% ranged critical strike chance +12 maximum life +20 maximum mana Auto-targeting visor calibrated for novice marksmen. ''' } ProtogenOperativeChestplate: { DisplayName: Protogen Operative Chestplate Tooltip: ''' +12% damage +6% critical strike chance +40 maximum life +50 maximum mana +5% damage reduction Armor-grade nanites brace you for elite missions. ''' } ProtogenOperativeCowl: { DisplayName: Protogen Operative Cowl Tooltip: ''' +20% summon damage +2 max minions +38 maximum life +40 maximum mana Sustain a nanite swarm that obeys every command. ''' } ProtogenOperativeHelmet: { DisplayName: Protogen Operative Helmet Tooltip: ''' +17% melee damage +9% melee critical strike chance +45 maximum life +40 maximum mana +8% melee attack speed Blends reactor shielding with shock gauntlet interfaces. ''' } ProtogenOperativeHood: { DisplayName: Protogen Operative Hood Tooltip: ''' +22% magic damage +100 maximum mana -15% mana cost +8% magic critical strike chance Hardlight arrays focus your spellcasting into precise beams. ''' } ProtogenOperativeLeggings: { DisplayName: Protogen Operative Leggings Tooltip: ''' +8% damage +4% critical strike chance +20 maximum life +30 maximum mana +12% movement speed Kinetic servos keep momentum during extended sorties. ''' } ProtogenOperativeMask: { DisplayName: Protogen Operative Mask Tooltip: ''' +20% ranged damage +12% ranged critical strike chance +40 maximum life +40 maximum mana Synced ballistic targeting uplinks mark every weak spot. ''' } ProtogenSentinelChestplate: { DisplayName: Protogen Sentinel Chestplate Tooltip: ''' +18% damage +9% critical strike chance +75 maximum life +70 maximum mana +8% damage reduction A fortress of reactive plating for the Vanguard of the grid. ''' } ProtogenSentinelCowl: { DisplayName: Protogen Sentinel Cowl Tooltip: ''' +30% summon damage +4 max minions +65 maximum life +60 maximum mana +6% damage reduction Direct a full complement of adaptive AI constructs. ''' } ProtogenSentinelHelmet: { DisplayName: Protogen Sentinel Helmet Tooltip: ''' +27% melee damage +13% melee critical strike chance +75 maximum life +60 maximum mana +12% melee attack speed +6% damage reduction Quantum-forged to anchor the frontline. ''' } ProtogenSentinelHood: { DisplayName: Protogen Sentinel Hood Tooltip: ''' +32% magic damage +150 maximum mana -20% mana cost +12% magic critical strike chance +6% damage reduction Maintains a constant link to the Sentinel AI core. ''' } ProtogenSentinelLeggings: { DisplayName: Protogen Sentinel Leggings Tooltip: ''' +12% damage +6% critical strike chance +35 maximum life +50 maximum mana +15% movement speed +6% damage reduction Shock-absorbing struts to stride through chaos unshaken. ''' } ProtogenSentinelMask: { DisplayName: Protogen Sentinel Mask Tooltip: ''' +30% ranged damage +16% ranged critical strike chance +70 maximum life +60 maximum mana +6% damage reduction Adaptive optics split every shot into hunting shards. ''' } FallenAngelFeather: { DisplayName: Fallen Angel Feather Tooltip: ''' A feather imbued with the essence of a fallen angel. It radiates a dark, otherworldly energy. Smells like tuna. ''' } HalfEatenFish: { DisplayName: Half Eaten Fish Tooltip: ''' A fish that has been partially eaten. Despite its condition, it still seems to possess some vitality. Maybe it's best not to think about where the other half is... ''' } LyykaBossDrop: { DisplayName: Lyyka Boss Drop Tooltip: TODO: Write tooltip - Niko 2025-11-20 } MalfunctioningNanites: { DisplayName: Malfunctioning Nanites Tooltip: ''' A vile of unstable nanites. They buzz and writhe with chaotic energy. ''' } UnstableMatter: { DisplayName: Unstable Matter Tooltip: ''' Matter on the brink of collapse. It shimmers and distorts, as if reality itself is struggling to contain it. ''' } CorruptedBeacon: { DisplayName: Corrupted Beacon Tooltip: ''' Summons the Corrupted Swarm. Not consumable. Your heart beats faster as you hold this ominous device. ''' } } NPCs: { Lexy.DisplayName: Lexy LexyNPC: { DisplayName: Lexy TownNPCMood: { Content: I am content. NoHome: I hate not having a home. FarFromHome: I am too far from home. LoveSpace: I love having so much space. DislikeCrowded: I dislike how crowded I am. HateCrowded: I hate how crowded I am. LikeNPC_Princess: I like {NPCName}. Princess_LovesNPC: I like {NPCName}. } } Clara.DisplayName: Clara Lyyka.DisplayName: Lyyka LyykaNPC: { DisplayName: Lyyka TownNPCMood: { Content: I am content. NoHome: I hate not having a home. FarFromHome: I am too far from home. LoveSpace: I love having so much space. DislikeCrowded: I dislike how crowded I am. HateCrowded: I hate how crowded I am. LikeNPC_Princess: I like {NPCName}. Princess_LovesNPC: I like {NPCName}. } } Terra.DisplayName: Terra Neptune.DisplayName: Neptune NeptuneNPC: { DisplayName: Neptune TownNPCMood: { Content: I am content. NoHome: I hate not having a home. FarFromHome: I am too far from home. LoveSpace: I love having so much space. DislikeCrowded: I dislike how crowded I am. HateCrowded: I hate how crowded I am. LikeNPC_Princess: I like {NPCName}. Princess_LovesNPC: I like {NPCName}. } } Raccoon.DisplayName: Mr Raccoon Niko.DisplayName: Astramora Noctis NikoNPC: { DisplayName: Astramora Noctis TownNPCMood: { Content: I am content. NoHome: I hate not having a home. FarFromHome: I am too far from home. LoveSpace: I love having so much space. DislikeCrowded: I dislike how crowded I am. HateCrowded: I hate how crowded I am. LikeNPC_Princess: I like {NPCName}. Princess_LovesNPC: I like {NPCName}. } } AvalianTrader: { DisplayName: Avalian Trader TownNPCMood: { Content: *chirps contentedly* Life here is good! NoHome: *distressed chirping* I need a proper nest to store my wares! FarFromHome: I've wandered too far from my shop... this feels wrong. LoveSpace: *happy chirps* So much room for my inventory! DislikeCrowded: *agitated chirping* Too many bodies, not enough space... HateCrowded: *stressed chirping* I can barely spread my wings in here! LikeNPC_Princess: I like {NPCName}. She appreciates quality craftsmanship! Princess_LovesNPC: I like {NPCName}. They remind me of traders back on Avalon. } } } Projectiles: { ShatteredPrismBeam.DisplayName: Shattered Prism Beam ShatteredPrismHoldout.DisplayName: Shattered Prism Holdout BeamAttackWandBeam.DisplayName: Beam Attack Wand Beam } Prefixes: { Healthy.DisplayName: Healthy SingularityPowered.DisplayName: Singularity Powered }