// See Niko.cs for intended behavior and design details. using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace ForgottenWawiTech.Content.NPCs.OriginalNiko { public class NikoAvaliScout : ModNPC { public override void SetDefaults() { NPC.width = 40; NPC.height = 40; NPC.damage = 2000; NPC.defense = 100; NPC.lifeMax = 100000; NPC.HitSound = SoundID.NPCHit1; NPC.DeathSound = SoundID.NPCDeath1; NPC.knockBackResist = 0.5f; NPC.aiStyle = 3; // Fighter AI NPC.value = Item.buyPrice(0, 10, 0, 0); } } }