using Terraria; using Terraria.ID; using Terraria.ModLoader; using ForgottenWawiTech.Content.Items.Materials; using ForgottenWawiTech.Content.Rarities; using ForgottenWawiTech.Content.Tiles.CraftingStations; namespace ForgottenWawiTech.Content.Items.Armor.SingularitySet { [AutoloadEquip(EquipType.Head)] public class SingularityHelmet : ModItem { public override void SetDefaults() { Item.width = 18; Item.height = 18; Item.value = Item.sellPrice(platinum: 500); Item.rare = ModContent.RarityType(); Item.defense = 100; } public override void UpdateEquip(Player player) { player.GetDamage(DamageClass.Generic) += 0.5f; player.GetCritChance(DamageClass.Generic) += 100; player.endurance += 0.10f; player.statLifeMax2 += 500; } public override bool IsArmorSet(Item head, Item body, Item legs) { return body.type == ModContent.ItemType() && legs.type == ModContent.ItemType(); } public override void UpdateArmorSet(Player player) { player.setBonus = "Every hit is a guaranteed critical hit.\nIncreases defense by 50% and allows you to walk on water."; player.GetCritChance(DamageClass.Generic) = 1000; player.waterWalk = true; player.statDefense *= 1.5f; } public override void AddRecipes() { CreateRecipe() .AddIngredient(ModContent.ItemType(), 12) .AddIngredient(ModContent.ItemType(), 8) .AddTile(ModContent.TileType()) .Register(); } } }