Files
ForgottenWawiTech/Content/Projectiles/Singularity/SingularityOrbBeam.cs
T

45 lines
1.4 KiB
C#

using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace ForgottenWawiTech.Content.Projectiles.Singularity
{
public class SingularityOrbBeam : ModProjectile
{
public override void SetStaticDefaults()
{
ProjectileID.Sets.MinionShot[Type] = true;
}
public override string Texture => "ForgottenWawiTech/Assets/PlaceholderProj";
public override void SetDefaults()
{
Projectile.width = 16;
Projectile.height = 16;
Projectile.friendly = true;
Projectile.timeLeft = 120;
Projectile.penetrate = 3;
Projectile.tileCollide = false;
Projectile.ignoreWater = true;
Projectile.DamageType = DamageClass.Generic;
Projectile.extraUpdates = 1;
Projectile.usesLocalNPCImmunity = true;
Projectile.localNPCHitCooldown = 8;
}
public override void AI()
{
Projectile.rotation = Projectile.velocity.ToRotation();
Lighting.AddLight(Projectile.Center, 0.7f, 0.25f, 0.85f);
if (Main.rand.NextBool(3))
{
Dust dust = Dust.NewDustDirect(Projectile.position, Projectile.width, Projectile.height, DustID.PinkTorch, Projectile.velocity.X * 0.2f, Projectile.velocity.Y * 0.2f, 150, default, 1.2f);
dust.noGravity = true;
}
}
}
}