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ForgottenWawiTech/SPRITES_TODO.md
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2025-11-21 13:28:30 +00:00

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Sprite Production Tracker

Use this checklist to keep tabs on every gameplay element still running on placeholder art. When a sprite is finished and committed, flip its checkbox to [x].

NPCs & Bosses

  • Avalian Trader (base, shimmer, town head, shimmer head)
  • Lexy (boss body, gore, map icon, bestiary portrait)
  • Lyyka (boss body, gore, map icon, bestiary portrait)
  • Clara (support NPC/boss phase assets)
  • Terra (support NPC/boss phase assets)
  • Neptune (boss body, gore, map icon, bestiary portrait)
  • Raccoon (mini-boss body, gore, map icon, bestiary portrait)
  • Niko (boss body, gore, map icon, bestiary portrait)
  • Corrupted Swarm (final boss)
    • Core body sheet for default/fusion form
    • Phase variants (Corrupted Eye of Cthulhu, Skeletron, Wall of Flesh, Mech fusion, Lunar/Cultist hybrid, Providence, Yharon, Supreme Calamitas, Final Singularity)
    • Map icon, bestiary portrait/background, enrage icon if applicable
    • Spawn/despawn FX and phase transition visuals
    • Gore assets for each major phase

Items & Equipment

Accessories

  • Ascendant Swarm Module
  • Avali Scout Pack
  • Essence Of Clutches
  • Soul Of Avalon
  • Dev Infinite Mana
  • Transcendent Matrix

Armor Sets (each needs item icon plus body/leg/head variant sheets)

  • Avali Scout set (helmet, cowl, hood, mask, chestplate, leggings + head/body/leg overlays)
  • Avali Skirmisher set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
  • Avali Vanguard set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
  • Protogen Initiate set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
  • Protogen Operative set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
  • Protogen Sentinel set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
  • Singularity set (helmet, hood, chestplate, leggings + overlays)
  • Transcendent set (helm, hood, mask, cowl, coreplate, greaves + overlays)
  • Murder Drones vanity set (empty folder)
  • OneShot vanity set (empty folder)

Weapons & Tools

  • Beam Attack Wand (staff + charged channel sprite)
  • Tome Of Unyielding
  • Shattered Prism (currently reuses vanilla Last Prism)
    • Holdout sprite (ShatteredPrismHoldout) matching the custom item art
  • Nyanageddon
  • True Nyanageddon
  • Transcendent Singularity Staff
  • Transcendent Blade
  • Transcendent Railcannon
  • Transcendent Omnitool
  • Singularity Multitool

Summon Items

  • Corrupted Beacon (final boss summon)
  • Lexy Summon
  • Lyyka Summon
  • Neptune Summon
  • Niko Summon

Materials & Crafting Components

  • Avali Feather
  • Containment Unit
  • Controlled Singularity
  • Energy Core
  • Fallen Angel Feather (dev boss material)
  • Half Eaten Fish (dev boss material)
  • Lyyka Boss Drop (dev boss material)
  • Visor Shard (dev boss material)
  • Mini Singularity
  • Singularity Alloy
  • RGBass
  • Unstable Matter
  • Malfunctioning Nanites

Tiles & Decorations

  • High Tech Marvel (tile sheet + item texture)
  • Singularity Sealing Unit (tile sheet + glowmask)
  • Neptune Trophy
  • Trophy stand item icon polish if needed
  • Crafting station item icons for missing polish passes

Projectiles & Visual FX

  • Avali Thermal Drone
  • Avali Hunting Drone
  • Avali Hunting Drone shot
  • Beam Attack Wand beam
  • Charged Beam Attack Wand visuals
  • Protogen Operative Nanite
  • Protogen Sentinel Core (glow), beam, fragment
  • Singularity Orb and beam
  • Shattered Prism beam effects (currently placeholder recolor)
  • Transcendent Ascendant Drone
  • Transcendent Ascendant Bolt
  • Transcendent Blade Shard
  • Transcendent Nanite Shard
  • Transcendent Nova
  • Transcendent Rail Bolt

Miscellaneous

  • Gore sets for Avali, Protogen, Singularity, and Transcendent enemies
  • Dedicated dust/particle textures for nanite, singularity, and ascendant effects
  • UI/iconography for progression indicators (e.g., swarm toggles, set bonus icons)
  • Bestiary backgrounds for each custom boss
  • Update temporary fishing sonar icon for RGBass once final art exists