Refactor Nyanageddons to be in Weapons/Ranged

This commit is contained in:
2025-11-10 11:15:00 +00:00
parent 6353f76455
commit 00d44a09e2
6 changed files with 14 additions and 3 deletions
+9
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@@ -13,5 +13,14 @@ namespace ForgottenWawiTech.Content.Items.Materials
Item.maxStack = 9999;
Item.rare = ItemRarityID.White;
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<RGBass>(), 1)
.AddIngredient(ModContent.ItemType<VisorShard>(), 5)
.AddTile(TileID.Anvils)
.Register();
}
}
}
@@ -5,7 +5,7 @@ using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace ForgottenWawiTech.Content.Items
namespace ForgottenWawiTech.Content.Items.Weapons.Ranged
{
public class Nyanageddon : ModItem
{

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@@ -4,9 +4,9 @@ using Terraria.Audio;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Items;
using ForgottenWawiTech.Content.Items.Weapons.Ranged;
namespace ForgottenWawiTech.Content.Items
namespace ForgottenWawiTech.Content.Items.Weapons.Ranged
{
public class TrueNyanageddon : ModItem
{

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+2
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@@ -94,6 +94,8 @@ namespace ForgottenWawiTech.Content.NPCs.TownNPCs
{
var npcShop = new NPCShop(Type)
.Add<Items.Materials.RGBass>()
.Add<Items.Materials.VisorShard>()
.Add<Items.Materials.RGBAlloy>()
.Add<Items.Accessories.DevInfiniteMana>();