Refactor Nyanageddons to be in Weapons/Ranged
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@@ -13,5 +13,14 @@ namespace ForgottenWawiTech.Content.Items.Materials
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Item.maxStack = 9999;
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Item.rare = ItemRarityID.White;
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}
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public override void AddRecipes()
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{
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CreateRecipe()
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.AddIngredient(ModContent.ItemType<RGBass>(), 1)
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.AddIngredient(ModContent.ItemType<VisorShard>(), 5)
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.AddTile(TileID.Anvils)
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.Register();
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}
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}
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}
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@@ -5,7 +5,7 @@ using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace ForgottenWawiTech.Content.Items
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namespace ForgottenWawiTech.Content.Items.Weapons.Ranged
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{
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public class Nyanageddon : ModItem
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{
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Before Width: | Height: | Size: 863 B After Width: | Height: | Size: 863 B |
@@ -4,9 +4,9 @@ using Terraria.Audio;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items;
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using ForgottenWawiTech.Content.Items.Weapons.Ranged;
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namespace ForgottenWawiTech.Content.Items
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namespace ForgottenWawiTech.Content.Items.Weapons.Ranged
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{
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public class TrueNyanageddon : ModItem
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{
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Before Width: | Height: | Size: 863 B After Width: | Height: | Size: 863 B |
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