Implement Skirmisher armor set bonus
This commit is contained in:
@@ -0,0 +1,25 @@
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.GlobalNPCs;
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namespace ForgottenWawiTech.Content.Buffs.Debuffs
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{
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public class ThermalMarkDebuff : ModBuff
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{
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public override void SetStaticDefaults()
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{
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Main.debuff[Type] = true;
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Main.pvpBuff[Type] = true;
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Main.buffNoSave[Type] = true;
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BuffID.Sets.LongerExpertDebuff[Type] = true;
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BuffID.Sets.NurseCannotRemoveDebuff[Type] = true;
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}
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public override void Update(NPC npc, ref int buffIndex)
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{
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npc.GetGlobalNPC<ThermalMarkGlobalNPC>().ThermalMarked = true;
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Lighting.AddLight(npc.Center, 0.9f, 0.45f, 0.2f);
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}
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}
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}
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@@ -0,0 +1,26 @@
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using Terraria;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Buffs.Debuffs;
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namespace ForgottenWawiTech.Content.GlobalNPCs
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{
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public class ThermalMarkGlobalNPC : GlobalNPC
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{
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public bool ThermalMarked { get; set; }
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public override bool InstancePerEntity => true;
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public override void ResetEffects(NPC npc)
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{
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ThermalMarked = false;
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}
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public override void ModifyIncomingHit(NPC npc, ref NPC.HitModifiers modifiers)
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{
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if (npc.HasBuff(ModContent.BuffType<ThermalMarkDebuff>()))
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{
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modifiers.FinalDamage *= 1.12f;
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}
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}
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}
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}
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@@ -4,6 +4,9 @@ using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Rarities;
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using ForgottenWawiTech.Content.Items.Armor.AvaliScoutSet;
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using ForgottenWawiTech.Content.Players;
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// Pre-hardmode
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namespace ForgottenWawiTech.Content.Items.Armor.AvaliSkirmisherSet
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{
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@@ -36,7 +39,7 @@ namespace ForgottenWawiTech.Content.Items.Armor.AvaliSkirmisherSet
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player.setBonus = "Summons thermal vision drones that mark enemies\nMarked enemies take 12% more damage\n+2 max minions and +20% summon damage";
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player.maxMinions += 2;
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player.GetDamage(DamageClass.Summon) += 0.20f;
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// TODO: Implement thermal vision drone marking system
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player.GetModPlayer<AvaliSkirmisherPlayer>().EnableThermalDrones();
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}
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public override void AddRecipes()
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@@ -4,6 +4,7 @@ using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Rarities;
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using ForgottenWawiTech.Content.Items.Armor.AvaliScoutSet;
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using ForgottenWawiTech.Content.Players;
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namespace ForgottenWawiTech.Content.Items.Armor.AvaliSkirmisherSet
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{
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@@ -37,7 +38,7 @@ namespace ForgottenWawiTech.Content.Items.Armor.AvaliSkirmisherSet
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player.setBonus = "Summons thermal vision drones that mark enemies\nMarked enemies take 12% more damage\n+15% melee damage and speed";
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player.GetDamage(DamageClass.Melee) += 0.15f;
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player.GetAttackSpeed(DamageClass.Melee) += 0.15f;
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// TODO: Implement thermal vision drone marking system
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player.GetModPlayer<AvaliSkirmisherPlayer>().EnableThermalDrones();
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}
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public override void AddRecipes()
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@@ -4,6 +4,7 @@ using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Rarities;
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using ForgottenWawiTech.Content.Items.Armor.AvaliScoutSet;
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using ForgottenWawiTech.Content.Players;
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namespace ForgottenWawiTech.Content.Items.Armor.AvaliSkirmisherSet
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{
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@@ -37,7 +38,7 @@ namespace ForgottenWawiTech.Content.Items.Armor.AvaliSkirmisherSet
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player.setBonus = "Summons thermal vision drones that mark enemies\nMarked enemies take 12% more damage\n+20% magic damage and -15% mana cost";
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player.GetDamage(DamageClass.Magic) += 0.20f;
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player.manaCost -= 0.15f;
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// TODO: Implement thermal vision drone marking system
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player.GetModPlayer<AvaliSkirmisherPlayer>().EnableThermalDrones();
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}
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public override void AddRecipes()
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@@ -4,6 +4,7 @@ using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Items.Materials;
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using ForgottenWawiTech.Content.Rarities;
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using ForgottenWawiTech.Content.Items.Armor.AvaliScoutSet;
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using ForgottenWawiTech.Content.Players;
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namespace ForgottenWawiTech.Content.Items.Armor.AvaliSkirmisherSet
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{
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@@ -36,7 +37,7 @@ namespace ForgottenWawiTech.Content.Items.Armor.AvaliSkirmisherSet
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player.setBonus = "Summons thermal vision drones that mark enemies\nMarked enemies take 12% more damage\n+18% ranged damage and critical strike chance";
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player.GetDamage(DamageClass.Ranged) += 0.18f;
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player.GetCritChance(DamageClass.Ranged) += 18;
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// TODO: Implement thermal vision drone marking system
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player.GetModPlayer<AvaliSkirmisherPlayer>().EnableThermalDrones();
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}
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public override void AddRecipes()
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@@ -0,0 +1,63 @@
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Projectiles.Avali;
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namespace ForgottenWawiTech.Content.Players
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{
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public class AvaliSkirmisherPlayer : ModPlayer
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{
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private const int DroneCount = 2;
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private const float SpawnRadius = 60f;
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public bool ThermalDronesActive { get; private set; }
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public override void ResetEffects()
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{
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ThermalDronesActive = false;
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}
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public void EnableThermalDrones()
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{
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ThermalDronesActive = true;
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}
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public override void PostUpdate()
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{
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if (!ThermalDronesActive)
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{
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return;
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}
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if (Player.whoAmI != Main.myPlayer)
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{
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return;
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}
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int droneType = ModContent.ProjectileType<AvaliThermalDrone>();
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int owned = Player.ownedProjectileCounts[droneType];
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if (owned >= DroneCount)
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{
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return;
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}
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var source = Player.GetSource_Misc("AvaliSkirmisherSet");
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for (int i = owned; i < DroneCount; i++)
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{
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float rotationOffset = MathHelper.TwoPi * i / DroneCount;
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Vector2 spawnPos = Player.Center + rotationOffset.ToRotationVector2() * SpawnRadius;
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Projectile.NewProjectile(
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source,
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spawnPos,
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Vector2.Zero,
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droneType,
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0,
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0f,
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Player.whoAmI,
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i,
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DroneCount);
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}
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}
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}
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}
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@@ -0,0 +1,107 @@
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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using ForgottenWawiTech.Content.Buffs.Debuffs;
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using ForgottenWawiTech.Content.Players;
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namespace ForgottenWawiTech.Content.Projectiles.Avali
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{
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public class AvaliThermalDrone : ModProjectile
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{
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private const float OrbitSpeed = 0.06f;
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private const float OrbitRadius = 72f;
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private const int MarkCooldown = 45;
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private const float MarkRange = 700f;
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public override void SetStaticDefaults()
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{
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ProjectileID.Sets.MinionSacrificable[Type] = false;
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ProjectileID.Sets.MinionShot[Type] = true;
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}
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public override void SetDefaults()
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{
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Projectile.width = 26;
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Projectile.height = 26;
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Projectile.friendly = true;
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Projectile.DamageType = DamageClass.Summon;
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Projectile.penetrate = -1;
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Projectile.tileCollide = false;
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Projectile.ignoreWater = true;
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Projectile.timeLeft = 2;
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Projectile.netImportant = true;
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Projectile.minion = true;
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Projectile.minionSlots = 0f;
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}
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public override void AI()
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{
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Player owner = Main.player[Projectile.owner];
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AvaliSkirmisherPlayer modPlayer = owner.GetModPlayer<AvaliSkirmisherPlayer>();
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if (!owner.active || owner.dead || !modPlayer.ThermalDronesActive)
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{
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Projectile.Kill();
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return;
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}
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Projectile.timeLeft = 2;
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float index = Projectile.ai[0];
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float total = Projectile.ai[1];
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if (total <= 0f)
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{
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total = 2f;
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}
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float rotation = (Main.GameUpdateCount * OrbitSpeed) + index * MathHelper.TwoPi / total;
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Vector2 offset = rotation.ToRotationVector2() * OrbitRadius;
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Projectile.Center = owner.Center + offset;
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Projectile.velocity = owner.velocity;
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Lighting.AddLight(Projectile.Center, 0.55f, 0.2f, 0.15f);
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if (Projectile.localAI[0]++ >= MarkCooldown)
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{
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Projectile.localAI[0] = 0f;
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if (Projectile.owner == Main.myPlayer)
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{
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NPC target = FindTarget(Projectile.Center, MarkRange);
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if (target != null)
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{
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target.AddBuff(ModContent.BuffType<ThermalMarkDebuff>(), 300);
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Vector2 burstDirection = (target.Center - Projectile.Center).SafeNormalize(Vector2.UnitY);
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for (int i = 0; i < 6; i++)
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{
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Dust dust = Dust.NewDustDirect(Projectile.Center, 0, 0, DustID.Torch, burstDirection.X * 4f, burstDirection.Y * 4f, 120, default, 1.1f);
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dust.noGravity = true;
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}
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}
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}
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}
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}
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private static NPC FindTarget(Vector2 center, float range)
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{
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NPC selected = null;
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float sqrRange = range * range;
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for (int i = 0; i < Main.maxNPCs; i++)
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{
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NPC npc = Main.npc[i];
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if (!npc.active || npc.friendly || npc.dontTakeDamage || npc.life <= 0)
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{
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continue;
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}
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float dist = Vector2.DistanceSquared(center, npc.Center);
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if (dist < sqrRange && Collision.CanHitLine(center, 0, 0, npc.Center, 0, 0))
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{
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sqrRange = dist;
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selected = npc;
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}
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}
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return selected;
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}
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}
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}
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After Width: | Height: | Size: 504 B |
@@ -991,6 +991,7 @@ Projectiles: {
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TranscendentBladeShard.DisplayName: Transcendent Blade Shard
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TranscendentNova.DisplayName: Transcendent Nova
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TranscendentRailBolt.DisplayName: Transcendent Rail Bolt
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AvaliThermalDrone.DisplayName: Avali Thermal Drone
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}
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Prefixes: {
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@@ -1003,4 +1004,9 @@ Buffs: {
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DisplayName: Nullified
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Description: Your wings feel heavy and unresponsive, alongside a general sense of numbness.
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}
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ThermalMarkDebuff: {
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DisplayName: Thermal Mark
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Description: You are tagged by Avali thermal drones, making you vulnerable.
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}
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}
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