Add singularity armor, multitool and rarity

This commit is contained in:
2025-11-10 12:53:25 +00:00
parent 1ccea8b5fa
commit ecf3476874
20 changed files with 297 additions and 15 deletions
@@ -13,17 +13,31 @@ namespace ForgottenWawiTech.Content.Tiles.CraftingStations
{
Main.tileSolid[Type] = false;
Main.tileNoAttach[Type] = true;
AddMapEntry(new Color(150, 50, 250), Language.GetText("HighTechMarvelItem.DisplayName"));
AdjTiles = new int[] {
TileID.WorkBenches,
TileID.Anvils,
TileID.Furnaces,
TileID.Sawmill,
TileID.Loom,
TileID.HeavyWorkBench,
TileID.AlchemyTable,
TileID.MythrilAnvil,
TileID.AdamantiteForge,
TileID.Autohammer,
TileID.CrystalBall,
TileID.TinkerersWorkbench
};
AddMapEntry(new Color(150, 50, 250), Language.GetText("HighTechMarvelItem"));
//TileObjectData.newTile.CopyFrom(TileObjectData.Style3x2);
}
public override void NearbyEffects(int i, int j, bool closer)
/* public override void NearbyEffects(int i, int j, bool closer)
{
if (closer)
{
Main.LocalPlayer.AddBuff(BuffID.WellFed, 60);
}
}
} */
}
}