Files
ForgottenWawiTech/Content/NPCs/OriginalLyyka/Terra.cs
T

50 lines
1.5 KiB
C#

using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using Microsoft.Xna.Framework;
namespace ForgottenWawiTech.Content.NPCs.OriginalLyyka
{
[AutoloadBossHead]
public class Terra : ModNPC
{
public override void SetStaticDefaults()
{
// DisplayName.SetDefault("Terra");
Main.npcFrameCount[NPC.type] = 1;
}
public override void SetDefaults()
{
NPC.width = 48;
NPC.height = 48;
NPC.damage = 80;
NPC.defense = 20;
NPC.lifeMax = 20000;
NPC.HitSound = SoundID.NPCHit1;
NPC.DeathSound = SoundID.NPCDeath1;
NPC.knockBackResist = 0f;
NPC.boss = true;
NPC.aiStyle = -1; // custom AI will be added later
NPC.value = Item.buyPrice(0, 2, 0, 0);
}
public override void AI()
{
// Placeholder AI: hover in place and face the player
Player target = Main.player[NPC.target];
if (!target.active || target.dead)
{
NPC.TargetClosest(false);
target = Main.player[NPC.target];
}
Vector2 direction = target.Center - NPC.Center;
direction.Normalize();
float speed = 2.5f;
NPC.velocity = (NPC.velocity * 30f + direction * speed) / 31f;
NPC.spriteDirection = NPC.direction = (direction.X < 0f) ? -1 : 1;
}
}
}