4.2 KiB
4.2 KiB
Sprite Production Tracker
Use this checklist to keep tabs on every gameplay element still running on placeholder art. When a sprite is finished and committed, flip its checkbox to [x].
NPCs & Bosses
- Avalian Trader (base, shimmer, town head, shimmer head)
- Lexy (boss body, gore, map icon, bestiary portrait)
- Lyyka (boss body, gore, map icon, bestiary portrait)
- Clara (support NPC/boss phase assets)
- Terra (support NPC/boss phase assets)
- Neptune (boss body, gore, map icon, bestiary portrait)
- Raccoon (mini-boss body, gore, map icon, bestiary portrait)
- Niko (boss body, gore, map icon, bestiary portrait)
- Corrupted Swarm (final boss)
- Core body sheet for default/fusion form
- Phase variants (Corrupted Eye of Cthulhu, Skeletron, Wall of Flesh, Mech fusion, Lunar/Cultist hybrid, Providence, Yharon, Supreme Calamitas, Final Singularity)
- Map icon, bestiary portrait/background, enrage icon if applicable
- Spawn/despawn FX and phase transition visuals
- Gore assets for each major phase
Items & Equipment
Accessories
- Ascendant Swarm Module
- Avali Scout Pack
- Essence Of Clutches
- Soul Of Avalon
- Transcendent Matrix
Armor Sets (each needs item icon plus body/leg/head variant sheets)
- Avali Scout set (helmet, cowl, hood, mask, chestplate, leggings + head/body/leg overlays)
- Avali Skirmisher set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
- Avali Vanguard set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
- Protogen Initiate set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
- Protogen Operative set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
- Protogen Sentinel set (helmet, cowl, hood, mask, chestplate, leggings + overlays)
- Singularity set (helmet, hood, chestplate, leggings + overlays)
- Transcendent set (helm, hood, mask, cowl, coreplate, greaves + overlays)
- Murder Drones vanity set (Ns hair, body piece, leggings + head/body/leg overlays)
- OneShot vanity set (Messiah hat, cloak + head/body overlays)
Weapons & Tools
- Beam Attack Wand (staff + charged channel sprite)
- Tome Of Unyielding
- Shattered Prism (currently reuses vanilla Last Prism)
- Holdout sprite (
ShatteredPrismHoldout) matching the custom item art
- Holdout sprite (
- Nyanageddon
- True Nyanageddon
- Transcendent Singularity Staff
- Transcendent Blade
- Transcendent Railcannon
- Transcendent Omnitool
- Singularity Multitool
Summon Items
- Corrupted Beacon (final boss summon)
- Lexy Summon
- Lyyka Summon
- Neptune Summon
- Niko Summon
Materials & Crafting Components
- Avali Feather
- Containment Unit
- Controlled Singularity
- Energy Core
- Fallen Angel Feather (dev boss material)
- Half Eaten Fish (dev boss material)
- Lyyka Boss Drop (dev boss material)
- Visor Shard (dev boss material)
- Mini Singularity
- Singularity Alloy
- RGBass
- Unstable Matter
- Malfunctioning Nanites
Tiles & Decorations
- High Tech Marvel (tile sheet + item texture)
- Singularity Sealing Unit (tile sheet + glowmask)
- Neptune Trophy
- Trophy stand item icon polish if needed
- Crafting station item icons for missing polish passes
Projectiles & Visual FX
- Avali Thermal Drone
- Avali Hunting Drone
- Avali Hunting Drone shot
- Beam Attack Wand beam
- Charged Beam Attack Wand visuals
- Protogen Operative Nanite
- Protogen Sentinel Core (glow), beam, fragment
- Singularity Orb and beam
- Shattered Prism beam effects (currently placeholder recolor)
- Transcendent Ascendant Drone
- Transcendent Ascendant Bolt
- Transcendent Blade Shard
- Transcendent Nanite Shard
- Transcendent Nova
- Transcendent Rail Bolt
Miscellaneous
- Gore sets for Avali, Protogen, Singularity, and Transcendent enemies
- Dedicated dust/particle textures for nanite, singularity, and ascendant effects
- UI/iconography for progression indicators (e.g., swarm toggles, set bonus icons)
- Bestiary backgrounds for each custom boss
- Update temporary fishing sonar icon for RGBass once final art exists