Files
ForgottenWawiTech/Content/Items/Armor/SingularitySet/SingularityHelmet.cs
T

48 lines
1.5 KiB
C#

using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using ForgottenWawiTech.Content.Items.Materials;
using ForgottenWawiTech.Content.Rarities;
namespace ForgottenWawiTech.Content.Items.Armor.SingularitySet
{
[AutoloadEquip(EquipType.Head)]
public class SingularityHelmet : ModItem
{
public override void SetDefaults()
{
Item.width = 18;
Item.height = 18;
Item.value = Item.sellPrice(gold: 5);
Item.rare = ModContent.RarityType<SingularityItem>();
Item.defense = 18;
}
public override void UpdateEquip(Player player)
{
player.GetDamage(DamageClass.Generic) += 0.15f;
player.GetCritChance(DamageClass.Generic) += 10;
}
public override bool IsArmorSet(Item head, Item body, Item legs)
{
return body.type == ModContent.ItemType<SingularityChestplate>() && legs.type == ModContent.ItemType<SingularityLeggings>();
}
public override void UpdateArmorSet(Player player)
{
player.setBonus = "Increased damage and critical strike chance\n+20% damage\n+15% critical strike chance";
player.GetDamage(DamageClass.Generic) += 0.20f;
player.GetCritChance(DamageClass.Generic) += 15;
}
public override void AddRecipes()
{
CreateRecipe()
.AddIngredient(ModContent.ItemType<ControlledSingularity>(), 12)
.AddTile(TileID.MythrilAnvil)
.Register();
}
}
}